2022-03-15 23:37:20 +01:00
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#include "fb.h"
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#include "mbox.h"
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#include "uart.h"
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#include "utils.h"
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#include <stdint.h>
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#define MBOX_TAG_FBALLOC 0x40001
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#define MBOX_TAG_FBGETPITCH 0x40008
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#define MBOX_TAG_FBSETPHYS 0x48003
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#define MBOX_TAG_FBSETVIRT 0x48004
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#define MBOX_TAG_FBSETDEPTH 0x48005
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#define MBOX_TAG_FBSETPIXORD 0x48006
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#define MBOX_TAG_FBSETOFF 0x48009
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unsigned char *init_fb(struct fbst *fb) {
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// sending many tags at once
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mbox[0] = 35 * 4;
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mbox[1] = MBOX_REQUEST;
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mbox[2] = MBOX_TAG_FBSETPHYS; // set phy wh
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mbox[3] = 8;
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mbox[4] = 0;
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mbox[5] = 1920; // FrameBufferInfo.width
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mbox[6] = 1080; // FrameBufferInfo.height
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mbox[7] = MBOX_TAG_FBSETVIRT; // set virt wh
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mbox[8] = 8;
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mbox[9] = 0;
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mbox[10] = 1920; // FrameBufferInfo.virtual_width
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mbox[11] = 1080; // FrameBufferInfo.virtual_height
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mbox[12] = MBOX_TAG_FBSETOFF; // set virt offset
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mbox[13] = 8;
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mbox[14] = 0;
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mbox[15] = 0; // FrameBufferInfo.x_offset
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mbox[16] = 0; // FrameBufferInfo.y.offset
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mbox[17] = MBOX_TAG_FBSETDEPTH; // set depth
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mbox[18] = 4;
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mbox[19] = 0;
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mbox[20] = 32; // FrameBufferInfo.depth
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mbox[21] = MBOX_TAG_FBSETPIXORD; // set pixel order
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mbox[22] = 4;
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mbox[23] = 0;
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mbox[24] = 1; // RGB, not BGR preferably
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mbox[25] = MBOX_TAG_FBALLOC; // get framebuffer, gets alignment on request
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mbox[26] = 8;
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mbox[27] = 0;
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mbox[28] = 4096; // FrameBufferInfo.pointer
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mbox[29] = 0; // FrameBufferInfo.size
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mbox[30] = MBOX_TAG_FBGETPITCH; // get pitch
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mbox[31] = 4;
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mbox[32] = 0;
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mbox[33] = 0; // FrameBufferInfo.pitch
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mbox[34] = MBOX_TAG_LAST;
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2022-03-17 22:35:47 +01:00
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if (mbox_call(MBOX_CH_PROP, mbox) == 0 && mbox[20] == 32 && mbox[28] != 0) {
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2022-03-15 23:37:20 +01:00
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mbox[28] &= 0x3FFFFFFF; // convert GPU address to ARM address
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fb->width = mbox[5]; // get actual physical width
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fb->height = mbox[6]; // get actual physical height
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fb->pitch = mbox[33]; // get number of bytes per line
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fb->isrgb = mbox[24]; // get the actual channel order
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fb->fbp = (void *)((unsigned long)mbox[28]);
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} else {
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puts("Unable to set framebuffer!\r\n");
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return 0;
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}
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return fb->fbp;
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}
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