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/***************************************************
Adafruit MQTT Library Ethernet Example
Adafruit invests time and resources providing this open source code ,
please support Adafruit and open - source hardware by purchasing
products from Adafruit !
Written by Alec Moore
Derived from the code written by Limor Fried / Ladyada for Adafruit Industries .
MIT license , all text above must be included in any redistribution
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
# include <SPI.h>
# include "Adafruit_MQTT.h"
# include "Adafruit_MQTT_Client.h"
# include <Ethernet.h>
# include <EthernetClient.h>
# include <Dns.h>
# include <Dhcp.h>
/************************* Ethernet Client Setup *****************************/
byte mac [ ] = { 0xDE , 0xAD , 0xBE , 0xEF , 0xFE , 0xED } ;
//Uncomment the following, and set to a valid ip if you don't have dhcp available.
//IPAddress iotIP (192, 168, 0, 42);
//Uncomment the following, and set to your preference if you don't have automatic dns.
//IPAddress dnsIP (8, 8, 8, 8);
//If you uncommented either of the above lines, make sure to change "Ethernet.begin(mac)" to "Ethernet.begin(mac, iotIP)" or "Ethernet.begin(mac, iotIP, dnsIP)"
/************************* Adafruit.io Setup *********************************/
# define AIO_SERVER "io.adafruit.com"
# define AIO_SERVERPORT 1883
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# define AIO_USERNAME "...your AIO username (see https: //accounts.adafruit.com)..."
# define AIO_KEY "...your AIO key..."
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/************ Global State (you don't need to change this!) ******************/
//Set up the ethernet client
EthernetClient client ;
// Store the MQTT server, client ID, username, and password in flash memory.
// This is required for using the Adafruit MQTT library.
const char MQTT_SERVER [ ] PROGMEM = AIO_SERVER ;
// Set a unique MQTT client ID using the AIO key + the date and time the sketch
// was compiled (so this should be unique across multiple devices for a user,
// alternatively you can manually set this to a GUID or other random value).
const char MQTT_CLIENTID [ ] PROGMEM = __TIME__ AIO_USERNAME ;
const char MQTT_USERNAME [ ] PROGMEM = AIO_USERNAME ;
const char MQTT_PASSWORD [ ] PROGMEM = AIO_KEY ;
Adafruit_MQTT_Client mqtt ( & client , MQTT_SERVER , AIO_SERVERPORT , MQTT_CLIENTID , MQTT_USERNAME , MQTT_PASSWORD ) ;
// You don't need to change anything below this line!
# define halt(s) { Serial.println(F( s )); while(1); }
/****************************** Feeds ***************************************/
// Setup a feed called 'photocell' for publishing.
// Notice MQTT paths for AIO follow the form: <username>/feeds/<feedname>
const char PHOTOCELL_FEED [ ] PROGMEM = AIO_USERNAME " /feeds/photocell " ;
Adafruit_MQTT_Publish photocell = Adafruit_MQTT_Publish ( & mqtt , PHOTOCELL_FEED ) ;
// Setup a feed called 'onoff' for subscribing to changes.
const char ONOFF_FEED [ ] PROGMEM = AIO_USERNAME " /feeds/onoff " ;
Adafruit_MQTT_Subscribe onoffbutton = Adafruit_MQTT_Subscribe ( & mqtt , ONOFF_FEED ) ;
/*************************** Sketch Code ************************************/
void setup ( ) {
Serial . begin ( 115200 ) ;
Serial . println ( F ( " Adafruit MQTT demo " ) ) ;
// Initialise the Client
Serial . print ( F ( " \n Init the Client... " ) ) ;
Ethernet . begin ( mac ) ;
delay ( 1000 ) ; //give the ethernet a second to initialize
mqtt . subscribe ( & onoffbutton ) ;
}
uint32_t x = 0 ;
void loop ( ) {
// Ensure the connection to the MQTT server is alive (this will make the first
// connection and automatically reconnect when disconnected). See the MQTT_connect
// function definition further below.
MQTT_connect ( ) ;
// Try to ping the MQTT server
if ( ! mqtt . ping ( 3 ) ) {
// MQTT pings failed, let's reconnect by forcing a watchdog reset.
Serial . println ( " Ping fail! Resetting... " ) ;
delay ( 10000 ) ;
}
// this is our 'wait for incoming subscription packets' busy subloop
Adafruit_MQTT_Subscribe * subscription ;
while ( ( subscription = mqtt . readSubscription ( 1000 ) ) ) {
if ( subscription = = & onoffbutton ) {
Serial . print ( F ( " Got: " ) ) ;
Serial . println ( ( char * ) onoffbutton . lastread ) ;
}
}
// Now we can publish stuff!
Serial . print ( F ( " \n Sending photocell val " ) ) ;
Serial . print ( x ) ;
Serial . print ( " ... " ) ;
if ( ! photocell . publish ( x + + ) ) {
Serial . println ( F ( " Failed " ) ) ;
} else {
Serial . println ( F ( " OK! " ) ) ;
}
}
// Function to connect and reconnect as necessary to the MQTT server.
// Should be called in the loop function and it will take care if connecting.
void MQTT_connect ( ) {
int8_t ret ;
// Stop if already connected.
if ( mqtt . connected ( ) ) {
return ;
}
Serial . print ( " Connecting to MQTT... " ) ;
while ( ( ret = mqtt . connect ( ) ) ! = 0 ) { // connect will return 0 for connected
Serial . println ( mqtt . connectErrorString ( ret ) ) ;
Serial . println ( " Retrying MQTT connection in 5 seconds... " ) ;
mqtt . disconnect ( ) ;
delay ( 5000 ) ; // wait 5 seconds
}
Serial . println ( " MQTT Connected! " ) ;
}