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SOS: A Simple Operating System This is SOS, a Simple Operating System for i386-family processors. This is as simple as possible to show a way to program a basic Operating System on real common hardware (PC). The code should be easily readable and understandable thanks to frequent comments, and references to external documentation. We chose to implement the basic features of an OS, thus making design decisions targetting towards simplicity of understanding, covering most of the OS classical concepts, but not aiming at proposing yet another full-fledged competitive OS (Linux is quite good at it). However, for those who would like to propose some enhancements, we are open to any code suggestions (patches only, please). And yes, there might be bugs in the code, so please send us any bug report, and/or patches ! The OS comes as a set of articles (in french) to be published in the journal "Linux Magazine France". Each month, the part of the code related to the current article's theme is released (see VERSION file), and the resulting OS can be successfully compiled and run, by booting it from a floppy on a real machine (tested AMD k7, Cyrix and Intel P4 pentiums), or through an x86 emulator (bochs or qemu). The resulting OS is available as a multiboot compliant ELF kernel (sos.elf) and as a floppy image (fd.img). It provides a very very very basic demo whose aim is to understand how everything works, not to animate sprites on the screen with 5:1 dolby sound. The initial technical features and lack-of-features of the OS are: - monolithic kernel, fully interruptible, non-preemptible (big kernel lock), target machines = i386 PC or better - compiles on any host where the gcc/binutils toolchain (target i586-gnu) is available. Can be tested on real i486/pentium hardware, or on any host that can run an i486/pentium PC emulator (bochs or qemu) - kernel loaded by grub, or by a sample bootsector (up to article 2 ONLY) - clear separation of physical memory and virtual memory concepts, even inside the kernel: no identity-mapping of the physical memory inside the kernel (allows to move virtual mappings of kernel pages at run-time, eg to free ISA DMA pages, and to avercome the 4G RAM barrier) - slab-type kernel memory allocation - no swap, no reverse mapping - VERY simple drivers: keyboard, x86 video memory, IDE disks - logical devices: partitions, FAT filesystem, "hard-coded" mountpoints only (~ MSDOS) - no network stack - user-level features: ELF loader (no shared libraries), processes, user threads (kernel-level scheduling only), mmap API, basic VFS To understand where to look at for what, here is a brief description: - Makefile: the (ONLY) makefile of the OS. Targets are basically 'all' and 'clean' - bootstrap/ directory: code to load the kernel. Both the stuff needed for a multiboot-compliant loader (eg grub) AND a bootsector are provided. The bootsector may only be used up to article 2. - sos/ directory: the entry routine for the kernel (main.c), various systemwide header files, a set of common useful C routines ("nano-klibc"), and kernel subsystems (kernel memory management, etc...) - hwcore/ directory: Low-level CPU- and kernel-related routines (interrupt/exception management, translation tables and segment registers, ...) - drivers/ directory: basic kernel drivers for various (non CPU) devices (keyboard, x86 video memory, bochs 0xe9 port, ...). Used mainly for debugging - support/ directory: scripts and configuration files to build the floppy images - extra/ directory: a set of configuration files to be customized for non-x86 host installations (yes, we primarily develop SOS on a ppc, for the x86 target of course), or for grub-less installations. See README file in this directory. The code is licensed under the terms of the GNU GPL version 2 (see LICENSE file). Enjoy ! David Decotigny, Thomas Petazzoni, the Kos team http://sos.enix.org/ http://david.decotigny.free.fr/ http://kos.enix.org/~thomas/ http://kos.enix.org/ -- David Decotigny PS: Made with a Mac.