#pragma once #include #include "mmio.h" #define MBOX_READ ((volatile unsigned int*)(VCORE_MBOX+0x0)) #define MBOX_POLL ((volatile unsigned int*)(VCORE_MBOX+0x10)) #define MBOX_SENDER ((volatile unsigned int*)(VCORE_MBOX+0x14)) #define MBOX_STATUS ((volatile unsigned int*)(VCORE_MBOX+0x18)) #define MBOX_CONFIG ((volatile unsigned int*)(VCORE_MBOX+0x1C)) #define MBOX_WRITE ((volatile unsigned int*)(VCORE_MBOX+0x20)) #define MBOX_RESPONSE 0x80000000 #define MBOX_FULL 0x80000000 #define MBOX_EMPTY 0x40000000 #define MBOX_REQUEST 0 /* channels */ #define MBOX_CH_POWER 0 #define MBOX_CH_FB 1 #define MBOX_CH_VUART 2 #define MBOX_CH_VCHIQ 3 #define MBOX_CH_LEDS 4 #define MBOX_CH_BTNS 5 #define MBOX_CH_TOUCH 6 #define MBOX_CH_COUNT 7 #define MBOX_CH_PROP 8 // Used for ARM to GPU /* tags */ #define MBOX_TAG_GETSERIAL 0x00010004 #define MBOX_TAG_GETARMMEM 0x00010005 #define MBOX_TAG_GETVCOREMEM 0x00010006 #define MBOX_TAG_GETCORETEMP 0x00030006 #define MBOX_TAG_GETMAXCLK 0x00030004 #define MBOX_TAG_GETCLK 0x00030047 #define MBOX_TAG_SETCLK 0x00038002 #define MBOX_TAG_LAST 0 extern volatile unsigned int mbox[36]; //box should be 16 aligned. //mbox could be used for this. int mbox_call(uint8_t ch, volatile uint32_t *box);