Add way to print int
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1dd69e16a2
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27
vga.c
27
vga.c
@ -1,6 +1,6 @@
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#include "vga.h"
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void clearScreen(int bgColor)
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void clearScreen(uint bgColor)
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{
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volatile short *vga = (short *)VGA_ADDR;
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long int colorAttr = bgColor << 12;
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@ -9,15 +9,34 @@ void clearScreen(int bgColor)
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}
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}
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void printChar(const char str, int color, int bgColor, int startX, int startY)
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void printInt(int integer, uint color, uint bgColor, int startX, int startY)
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{
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char num[sizeof(int) *
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3]; // int max is 2^(sizeof(int)*8) which is (2^3)^(sizeof(int)*8/3) =
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// 8^(sizeof(int)*8/3) ~ 10^(sizeof(int)*8/3)
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int x = startX;
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int i = 0, k = 0;
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if (integer < 0) {
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printChar('-', color, bgColor, x++, startY);
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integer = -integer;
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}
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while (integer != 0) {
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num[i++] = integer % 10;
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integer = integer / 10;
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}
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for (k = i - 1; k >= 0; k--) {
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printChar(num[k] + '0', color, bgColor, x++, startY);
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}
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}
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void printChar(const char str, uint color, uint bgColor, int startX, int startY)
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{
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volatile short *vga = (short *)VGA_ADDR;
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long int colorAttr = (bgColor << 4 | (color & 0x0f)) << 8;
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vga[80 * startY + startX] = colorAttr | str;
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}
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void printString(const char *str, int color, int bgColor, int startX,
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int startY)
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void printString(const char *str, uint color, uint bgColor, int startX, int startY)
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{
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volatile short *vga = (short *)VGA_ADDR;
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int i = 0;
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8
vga.h
8
vga.h
@ -1,4 +1,5 @@
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#pragma once
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#include "types.h"
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#define BLACK 0x00
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#define BLUE 0x01
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@ -14,6 +15,7 @@
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#define VGA_WIDTH 80
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#define VGA_HEIGHT 15
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void clearScreen(int bgColor);
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void printChar(const char str, int color, int bgColor, int startX, int startY);
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void printString(const char *str, int color, int bgColor, int startX, int startY);
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void clearScreen(uint bgColor);
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void printInt(int integer, uint color, uint bgColor, int startX, int startY);
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void printChar(char str, uint color, uint bgColor, int startX, int startY);
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void printString(const char *str, uint color, uint bgColor, int startX, int startY);
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