mbr_asm/vga.h

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#pragma once
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#include "types.h"
#define BLACK 0x00
#define BLUE 0x01
#define GREEN 0x02
#define CYAN 0x03
#define RED 0x04
#define MAGENTA 0x05
#define BROWN 0x06
#define GREY 0x07
#define WHITE 0x0F
#define VGA_ADDR 0xB8000
#define VGA_WIDTH 80
#define VGA_HEIGHT 15
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void clearScreen(uint bgColor);
void printInt(int integer, uint color, uint bgColor, int startX, int startY);
void printChar(char str, uint color, uint bgColor, int startX, int startY);
void printString(const char *str, uint color, uint bgColor, int startX, int startY);