mbr_asm/vga.h

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#pragma once
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#include "types.h"
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// https://wiki.osdev.org/Text_UI
#define BLACK 0x00
#define BLUE 0x01
#define GREEN 0x02
#define CYAN 0x03
#define RED 0x04
#define MAGENTA 0x05
#define BROWN 0x06
#define GREY 0x07
#define WHITE 0x0F
#define VGA_ADDR 0xB8000
#define VGA_WIDTH 80
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#define VGA_HEIGHT 25
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int initVGA(uint bgColor, uint color);
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void clearScreen(uint bgColor);
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void printInt(int integer);
void printIntDetails(int integer, uint color, uint bgColor, int startX, int startY);
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void printCharDetails(char str, uint color, uint bgColor, int startX, int startY);
void printStringDetails(const char *str, uint color, uint bgColor, int startX, int startY);
void printString(const char *str);
void printChar(const char str);
void vgaScrollUp(void);