235 lines
4.8 KiB
C
235 lines
4.8 KiB
C
#include "vga.h"
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#include "io.h"
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#include "klibc.h"
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static uint vgaBgColor;
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static uint vgaColor;
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static int line, col;
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int VGASetup(uint bgColor, uint color)
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{
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vgaBgColor = bgColor;
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vgaColor = color;
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clearScreen(bgColor);
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line = 0;
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col = 0;
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return 0;
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}
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void clearScreen(uint bgColor)
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{
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volatile short *vga = (short *)VGA_ADDR;
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long int colorAttr = bgColor << 12;
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for (int i = 0; i < VGA_WIDTH * VGA_HEIGHT; i++) {
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vga[i] = colorAttr;
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}
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}
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void clearScreenLine(uint bgColor, uint line)
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{
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volatile short *vga = (short *)VGA_ADDR;
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long int colorAttr = bgColor << 12;
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for (uint i = VGA_WIDTH * line; i < VGA_WIDTH * (line + 1); i++) {
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vga[i] = colorAttr;
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}
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}
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void printInt(int integer)
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{
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char num[sizeof(int) *
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3]; // int max is 2^(sizeof(int)*8) which is (2^3)^(sizeof(int)*8/3) =
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// 8^(sizeof(int)*8/3) ~ 10^(sizeof(int)*8/3)
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int i = 0, k = 0;
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if (integer < 0) {
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printChar('-');
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}
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if (integer == 0) {
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num[i++] = 0;
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}
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while (integer != 0) {
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int digit = integer % 10;
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num[i++] = (digit > 0) ? digit : -digit;
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integer = integer / 10;
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}
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for (k = i - 1; k >= 0; k--) {
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printChar(num[k] + '0');
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}
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}
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void printIntDetails(int integer, uint color, uint bgColor, int startX, int startY)
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{
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char num[sizeof(int) *
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3]; // int max is 2^(sizeof(int)*8) which is (2^3)^(sizeof(int)*8/3) =
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// 8^(sizeof(int)*8/3) ~ 10^(sizeof(int)*8/3)
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int x = startX;
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int i = 0, k = 0;
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if (integer < 0) {
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printCharDetails('-', color, bgColor, x++, startY);
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}
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if (integer == 0) {
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num[i++] = 0;
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}
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while (integer != 0) {
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int digit = integer % 10;
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num[i++] = (digit > 0) ? digit : -digit;
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integer = integer / 10;
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}
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for (k = i - 1; k >= 0; k--) {
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printCharDetails(num[k] + '0', color, bgColor, x++, startY);
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}
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}
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void printCharDetails(const char str, uint color, uint bgColor, int startX, int startY)
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{
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volatile short *vga = (short *)VGA_ADDR;
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long int colorAttr = (bgColor << 4 | (color & 0x0f)) << 8;
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vga[VGA_WIDTH * startY + startX] = colorAttr | str;
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}
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void vgaScrollUp(void)
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{
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long int colorAttr = vgaBgColor << 12;
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volatile short *vga = (short *)VGA_ADDR;
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for (int i = 1; i < VGA_HEIGHT - 1;
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i++) { // last line is status line. Do not scroll it
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memcpy((void *)&vga[VGA_WIDTH * (i - 1)], (void *)&vga[VGA_WIDTH * i],
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VGA_WIDTH * sizeof(short));
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}
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for (int i = 0; i < VGA_WIDTH; i++) {
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vga[(VGA_HEIGHT - 2) * VGA_WIDTH + i] = colorAttr;
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}
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}
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void vprintf(const char *format, va_list ap)
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{
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int i = 0;
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while (format[i] != '\0') {
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switch (format[i]) {
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case '%':
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switch (format[i + 1]) {
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case 'i':
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case 'd': {
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int d = va_arg(ap, int);
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printInt(d);
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break;
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}
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case 'x': {
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char val[sizeof(int) * 2];
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int d = va_arg(ap, int);
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itoa(d, val, 16);
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printString(val);
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break;
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}
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case 'c': {
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int c = va_arg(ap, int);
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printChar((char)c);
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break;
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}
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case 's': {
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char *str = va_arg(ap, char *);
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if (!str)
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str = "[NULL STR]";
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printString(str);
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break;
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}
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case '%':
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printChar('%');
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break;
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}
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i++;
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break;
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default:
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printChar(format[i]);
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}
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i++;
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}
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}
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void printf(const char *format, ...)
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{
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va_list ap;
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va_start(ap, format);
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vprintf(format, ap);
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va_end(ap);
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}
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void printString(const char *str)
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{
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while (*str) {
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printChar(*(str++));
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}
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}
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void printChar(const char str)
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{
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if (str == '\n') {
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line++;
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col = 0;
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if (line >= VGA_HEIGHT - 1) {
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vgaScrollUp();
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line--;
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}
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} else if (str == '\r') {
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col = 0;
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} else if (str == '\b') {
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col--;
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if (col < 0) {
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col = VGA_WIDTH - 1;
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line--;
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}
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printCharDetails(' ', vgaColor, vgaBgColor, col, line);
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} else {
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printCharDetails(str, vgaColor, vgaBgColor, col++, line);
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if (col == VGA_WIDTH) {
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col = 0;
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line++;
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}
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if (line >= VGA_HEIGHT - 1) {
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vgaScrollUp();
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line--;
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}
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}
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cursorMove(col, line);
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}
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void printStringDetails(const char *str, uint color, uint bgColor, int startX, int startY)
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{
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volatile short *vga = (short *)VGA_ADDR;
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int i = 0;
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long int colorAttr = (bgColor << 4 | (color & 0x0f)) << 8;
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while (*str) {
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vga[VGA_WIDTH * startY + startX + i] = colorAttr | *str;
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str++;
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i++;
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}
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}
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void cursorEnable(uint8_t cursor_start, uint8_t cursor_end)
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{
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outb(0x3D4, 0x0A);
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outb(0x3D5, (inb(0x3D5) & 0xC0) | cursor_start);
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outb(0x3D4, 0x0B);
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outb(0x3D5, (inb(0x3D5) & 0xE0) | cursor_end);
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}
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void cursorDisable(void)
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{
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outb(0x3D4, 0x0A);
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outb(0x3D5, 0x20);
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}
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void cursorMove(int x, int y)
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{
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volatile short *vga = (short *)VGA_ADDR;
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long int colorAttr = (vgaBgColor << 4 | (vgaColor & 0x0f)) << 8;
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uint16_t pos = y * VGA_WIDTH + x;
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vga[pos] = colorAttr;
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outb(0x3D4, 0x0F);
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outb(0x3D5, (uint8_t)(pos & 0xFF));
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outb(0x3D4, 0x0E);
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outb(0x3D5, (uint8_t)((pos >> 8) & 0xFF));
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}
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