74 lines
2.9 KiB
C
74 lines
2.9 KiB
C
#pragma once
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#define __KERNEL_DIV_ROUND_UP(n, d) (((n) + (d)-1) / (d))
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#define __ALIGN_KERNEL(x, a) __ALIGN_KERNEL_MASK(x, (typeof(x))(a)-1)
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#define __ALIGN_KERNEL_MASK(x, mask) (((x) + (mask)) & ~(mask))
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/* @a is a power of 2 value */
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#define ALIGN(x, a) __ALIGN_KERNEL((x), (a))
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#define ALIGN_DOWN(x, a) __ALIGN_KERNEL((x) - ((a)-1), (a))
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#define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK((x), (mask))
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#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a)))
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#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a)-1)) == 0)
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#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + __must_be_array(arr))
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/*
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* This looks more complex than it should be. But we need to
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* get the type for the ~ right in round_down (it needs to be
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* as wide as the result!), and we want to evaluate the macro
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* arguments just once each.
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*/
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#define __round_mask(x, y) ((__typeof__(x))((y)-1))
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/**
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* round_up - round up to next specified power of 2
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* @x: the value to round
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* @y: multiple to round up to (must be a power of 2)
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*
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* Rounds @x up to next multiple of @y (which must be a power of 2).
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* To perform arbitrary rounding up, use roundup() below.
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*/
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#define round_up(x, y) ((((x)-1) | __round_mask(x, y)) + 1)
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/**
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* round_down - round down to next specified power of 2
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* @x: the value to round
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* @y: multiple to round down to (must be a power of 2)
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*
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* Rounds @x down to next multiple of @y (which must be a power of 2).
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* To perform arbitrary rounding down, use rounddown() below.
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*/
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#define round_down(x, y) ((x) & ~__round_mask(x, y))
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#define typeof_member(T, m) typeof(((T *)0)->m)
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#define DIV_ROUND_UP __KERNEL_DIV_ROUND_UP
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/**
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* roundup - round up to the next specified multiple
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* @x: the value to up
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* @y: multiple to round up to
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*
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* Rounds @x up to next multiple of @y. If @y will always be a power
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* of 2, consider using the faster round_up().
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*/
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#define roundup(x, y) \
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({ \
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typeof(y) __y = y; \
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(((x) + (__y - 1)) / __y) * __y; \
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})
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/**
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* rounddown - round down to next specified multiple
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* @x: the value to round
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* @y: multiple to round down to
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*
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* Rounds @x down to next multiple of @y. If @y will always be a power
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* of 2, consider using the faster round_down().
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*/
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#define rounddown(x, y) \
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({ \
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typeof(x) __x = (x); \
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__x - (__x % (y)); \
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})
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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