73 lines
3.2 KiB
C
73 lines
3.2 KiB
C
#include "exception.h"
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#include "klibc.h"
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#include "kthread.h"
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#include "vga.h"
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#define STR_HELPER(x) #x
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#define STR(x) STR_HELPER(x)
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// Need GCC > 6
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#define DEFINE_INTERRUPT(int_nb) \
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__attribute__((interrupt)) void print_handler_##int_nb(struct interrupt_frame *frame, \
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ulong error_code) \
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{ \
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int intNbInt = int_nb; \
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printStringDetails("EXCEPTION ", RED, BLACK, 0, VGA_HEIGHT - 1); \
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printIntDetails(intNbInt, RED, BLACK, 11, VGA_HEIGHT - 1); \
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printIntDetails(error_code, RED, BLACK, 14, VGA_HEIGHT - 1); \
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printf("Exception %d (Err %d) at 0x%x\n", int_nb, error_code, frame->eip); \
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asm("hlt"); \
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}
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DEFINE_INTERRUPT(EXCEPTION_DOUBLE_FAULT)
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DEFINE_INTERRUPT(EXCEPTION_DIVIDE_ZERO)
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DEFINE_INTERRUPT(EXCEPTION_DEBUG)
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DEFINE_INTERRUPT(EXCEPTION_NMI)
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DEFINE_INTERRUPT(EXCEPTION_BREAKPOINT)
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DEFINE_INTERRUPT(EXCEPTION_OVERFLOW)
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DEFINE_INTERRUPT(EXCEPTION_BOUND_RANGE_EXCEEDED)
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DEFINE_INTERRUPT(EXCEPTION_INVALID_OPCODE)
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DEFINE_INTERRUPT(EXCEPTION_DEVICE_NOT_AVAILABLE)
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DEFINE_INTERRUPT(EXCEPTION_COPRO_OVERRUN)
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DEFINE_INTERRUPT(EXCEPTION_INVALID_TSS)
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DEFINE_INTERRUPT(EXCEPTION_SEGMENT_NOT_PRESENT)
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DEFINE_INTERRUPT(EXCEPTION_STACK_SEGMENT_FAULT)
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DEFINE_INTERRUPT(EXCEPTION_GENERAL_PROTECTION_FAULT)
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DEFINE_INTERRUPT(EXCEPTION_PAGE_FAULT)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_1)
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DEFINE_INTERRUPT(EXCEPTION_X87_FP_EXCEPTION)
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DEFINE_INTERRUPT(EXCEPTION_ALIGNMENT_CHECK)
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DEFINE_INTERRUPT(EXCEPTION_MACHINE_CHECK)
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DEFINE_INTERRUPT(EXCEPTION_SIMD_FP)
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DEFINE_INTERRUPT(EXCEPTION_VIRTUALIZATION)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_2)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_3)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_4)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_5)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_6)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_7)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_8)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_9)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_10)
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DEFINE_INTERRUPT(EXCEPTION_SECURITY)
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DEFINE_INTERRUPT(EXCEPTION_RESERVED_11)
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// c.f. https://wiki.osdev.org/Paging#Handling
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// error_code bit0: Present ?
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// bit1: Trying to write ?
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// bit2: User page try to access?
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__attribute__((interrupt)) void pagefault_handler(struct interrupt_frame *frame,
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ulong error_code)
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{
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// A page fault has occurred.
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// The faulting address is stored in the CR2 register.
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uint32_t faulting_address;
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asm volatile("mov %%cr2, %0" : "=r"(faulting_address));
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struct kthread *current = getCurrentThread();
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printf("page fault while in thread %s\n", current->name);
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printStringDetails("PAGE FAULT", RED, BLACK, 0, VGA_HEIGHT - 1);
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printIntDetails(error_code, RED, BLACK, 11, VGA_HEIGHT - 1);
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(void)faulting_address;
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(void)frame;
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(void)error_code;
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}
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