add context switch in thread
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814d38bc97
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98db8b8962
@ -310,6 +310,43 @@ int cpu_kstate_init(struct cpu_state **ctxt, cpu_kstate_function_arg1_t *start_f
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return 0;
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}
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int cpu_ustate_init(struct cpu_state **ctx, uaddr_t startPC, uint32_t arg1, uint32_t arg2,
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uaddr_t startSP, vaddr_t kernelStackBottom, size_t kernelStackSize)
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{
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// The user context is stacked above the usual cpu state by the CPU on context switch.
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// So store it when the cpu expect it (See cpu_kstate_init for more details)
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struct cpu_ustate *uctx =
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(struct cpu_ustate *)(kernelStackBottom + kernelStackSize - sizeof(struct cpu_ustate));
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/* If needed, poison the stack */
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#ifdef CPU_STATE_DETECT_UNINIT_KERNEL_VARS
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memset((void *)kernelStackBottom, CPU_STATE_STACK_POISON, kernelStackSize);
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#elif defined(CPU_STATE_DETECT_KERNEL_STACK_OVERFLOW)
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cpu_state_prepare_detect_kernel_stack_overflow(stack_bottom, stack_size);
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#endif
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memset(uctx, 0, sizeof(struct cpu_ustate));
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uctx->regs.eip = startPC;
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uctx->regs.eax = arg1;
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uctx->regs.ebx = arg2;
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uctx->regs.cs = BUILD_SEGMENT_REG_VALUE(3, FALSE, SEG_UCODE); // Code
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uctx->regs.ds = BUILD_SEGMENT_REG_VALUE(3, FALSE, SEG_UDATA); // Data
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uctx->regs.es = BUILD_SEGMENT_REG_VALUE(3, FALSE, SEG_UDATA); // Data
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uctx->regs.cpl0_ss = BUILD_SEGMENT_REG_VALUE(3, FALSE, SEG_UDATA); // Kernel Stack
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uctx->cpl3_ss = BUILD_SEGMENT_REG_VALUE(3, FALSE, SEG_UDATA); // User Stack
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uctx->cpl3_esp = startSP;
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/* The newly created context is initially interruptible */
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uctx->regs.eflags = (1 << 9); /* set IF bit */
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*ctx = (struct cpu_state *)uctx;
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return 0;
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}
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#if defined(CPU_STATE_DETECT_KERNEL_STACK_OVERFLOW)
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void cpu_state_prepare_detect_kernel_stack_overflow(const struct cpu_state *ctxt,
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vaddr_t stack_bottom, size_t stack_size)
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@ -1,3 +1,5 @@
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#define ASM_SOURCE 1
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#include "segment.h"
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.file "irq_pit.S"
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.text
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@ -22,6 +24,13 @@ pit_handler: // already got eflags, cs and eip on stack thanks to CPU
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pushw %fs // esp+2
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pushw %gs // esp
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/* Set correct kernel segment descriptors' value */
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movw $BUILD_SEGMENT_REG_VALUE(0, 0, SEG_KDATA), %di
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pushw %di ; popw %ds
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pushw %di ; popw %es
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pushw %di ; popw %fs
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pushw %di ; popw %gs
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/* Send EOI to PIC */
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movb $0x20, %al
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outb %al, $0x20
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@ -161,3 +161,8 @@ int processSetName(struct process *proc, char *name)
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return 0;
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}
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struct mmu_context *processGetMMUContext(struct process *proc)
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{
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return proc->context;
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}
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@ -14,3 +14,4 @@ int processUnref(struct process *proc);
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int processSetName(struct process *proc, char *name);
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int processAddThread(struct process *proc, struct thread *th);
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int processRemoveThread(struct thread *th);
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struct mmu_context *processGetMMUContext(struct process *th);
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@ -4,12 +4,15 @@
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#include "irq.h"
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#include "klibc.h"
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#include "list.h"
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#include "mmuContext.h"
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#include "time.h"
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#include "vga.h"
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static struct thread *currentThread;
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static struct thread *threadWithTimeout;
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static void threadPrepareContext(struct thread *th);
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void threadExit()
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{
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uint32_t flags;
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@ -92,13 +95,19 @@ void threadDelete(struct thread *thread)
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uint32_t flags;
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disable_IRQs(flags);
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list_delete(currentThread, thread);
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restore_IRQs(flags);
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if (thread->squattedContext) {
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threadChangeCurrentContext(NULL);
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}
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if (thread->process)
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processRemoveThread(thread);
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#ifdef DEBUG
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printf("Free stack at 0x%x struct at 0x%x\n", thread->stackAddr, thread);
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#endif
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free((void *)thread->stackAddr);
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free((void *)thread);
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restore_IRQs(flags);
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}
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struct thread *threadSelectNext()
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@ -187,6 +196,7 @@ int threadWait(struct thread *current, struct thread *next, unsigned long msec)
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currentThread = next;
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currentThread->state = RUNNING;
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threadPrepareContext(next);
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cpu_context_switch(¤t->cpuState, next->cpuState);
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return current->sleepHaveTimeouted;
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@ -213,6 +223,7 @@ int threadYield()
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currentThread = next;
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currentThread->state = RUNNING;
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threadPrepareContext(next);
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cpu_context_switch(¤t->cpuState, next->cpuState);
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restore_IRQs(flags);
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@ -240,6 +251,7 @@ int threadMsleep(unsigned long msec)
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currentThread = next;
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currentThread->state = RUNNING;
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threadPrepareContext(next);
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cpu_context_switch(¤t->cpuState, next->cpuState);
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restore_IRQs(flags);
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return current->sleepHaveTimeouted == 1;
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@ -261,17 +273,61 @@ int threadAddThread(struct thread *th)
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return 0;
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}
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void threadPrepareSyscallSwitchBack(struct cpu_state *cpu_state){
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(void)cpu_state;
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return;
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static void threadPrepareContext(struct thread *th)
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{
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if (cpu_context_is_in_user_mode(th->cpuState)) {
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assert(th->process != NULL);
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assert(th->squattedContext == NULL);
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mmuContextSwitch(processGetMMUContext(th->process));
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} else if (th->squattedContext) {
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mmuContextSwitch(th->squattedContext);
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}
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}
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void threadPrepareExceptionSwitchBack(struct cpu_state *cpu_state){
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(void)cpu_state;
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return;
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int threadChangeCurrentContext(struct mmu_context *ctx)
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{
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uint32_t flags;
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struct mmu_context *prev = currentThread->squattedContext;
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if (ctx != NULL) {
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assert(prev == NULL);
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} else {
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assert(prev != NULL);
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}
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void threadPrepareIrqSwitchBack(struct cpu_state *cpu_state){
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(void)cpu_state;
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return;
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disable_IRQs(flags);
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currentThread->squattedContext = ctx;
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if (ctx != NULL) {
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mmuContextRef(ctx);
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mmuContextSwitch(ctx);
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} else {
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mmuContextUnref(prev);
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}
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restore_IRQs(flags);
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return 0;
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}
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void threadPrepareSyscallSwitchBack(struct cpu_state *cpuState)
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{
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currentThread->cpuState = cpuState;
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threadPrepareContext(currentThread);
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}
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void threadPrepareExceptionSwitchBack(struct cpu_state *cpuState)
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{
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currentThread->cpuState = cpuState;
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threadPrepareContext(currentThread);
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}
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void threadPrepareIrqServicing(struct cpu_state *cpuState)
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{
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currentThread->cpuState = cpuState;
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}
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void threadPrepareIrqSwitchBack(struct cpu_state *cpuState)
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{
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currentThread->cpuState = cpuState;
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threadPrepareContext(currentThread);
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}
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@ -32,6 +32,40 @@ struct thread {
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// For User thread only
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struct thread *nextInProcess, *prevInProcess;
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struct process *process;
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/**
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* Address space currently "squatted" by the thread, or used to be
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* active when the thread was interrupted/preempted. This is the MMU
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* configuration expected before the cpu_state of the thread is
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* restored on CPU.
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* - For kernel threads: should normally be NULL, meaning that the
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* thread will squat the current mm_context currently set in the
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* MMU. Might be NON NULL when a kernel thread squats a given
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* process to manipulate its address space.
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* - For user threads: should normally be NULL. More precisely:
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* - in user mode: the thread->process.mm_context is ALWAYS
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* set on MMU. squatted_mm_context is ALWAYS NULL in this
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* situation, meaning that the thread in user mode uses its
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* process-space as expected
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* - in kernel mode: NULL means that we keep on using the
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* mm_context currently set on MMU, which might be the
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* mm_context of another process. This is natural since a
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* thread in kernel mode normally only uses data in kernel
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* space. BTW, this limits the number of TLB flushes. However,
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* there are exceptions where this squatted_mm_context will
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* NOT be NULL. One is the copy_from/to_user API, which can
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* force the effective mm_context so that the MMU will be
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* (re)configured upon every context to the thread to match
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* the squatted_mm_context. Another exception is when a parent
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* thread creates the address space of a child process, in
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* which case the parent thread might temporarilly decide to
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* switch to the child's process space.
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*
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* This is the SOS/matos implementation of the Linux "Lazy TLB" and
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* address-space loaning.
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*/
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struct mmu_context *squattedContext;
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};
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int threadSetup(vaddr_t mainStack, size_t mainStackSize);
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@ -50,3 +84,4 @@ int threadMsleep(unsigned long msec);
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int threadOnJieffiesTick();
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struct thread *getCurrentThread();
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int threadAddThread(struct thread *th);
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int threadChangeCurrentContext(struct mmu_context *ctx);
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@ -33,3 +33,6 @@ typedef unsigned long vaddr_t;
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// Physical address
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typedef unsigned long paddr_t;
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// Userspace vaddr
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typedef unsigned long uaddr_t;
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