alloc: simplify full usage
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9e5b4f0060
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3b7543064d
@ -217,9 +217,8 @@ static void *allocFromSlab(struct slabEntry *slab)
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if (*next == (vaddr_t)NULL) {
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if (*next == (vaddr_t)NULL) {
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pr_devel("Slab @%d is now full\n", slab);
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pr_devel("Slab @%d is now full\n", slab);
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slab->full = 1;
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slab->full = 1;
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} else {
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slab->freeEl = (void *)(*next);
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}
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}
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slab->freeEl = (void *)(*next);
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return (void *)next;
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return (void *)next;
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}
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}
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@ -289,12 +288,7 @@ static int freeFromSlab(void *ptr, struct slabEntry *slab)
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if ((slabEntry->page <= (vaddr_t)ptr) &&
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if ((slabEntry->page <= (vaddr_t)ptr) &&
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((vaddr_t)ptr < (slabEntry->page + slabEntry->size))) {
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((vaddr_t)ptr < (slabEntry->page + slabEntry->size))) {
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if (slabEntry->full) {
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*((vaddr_t *)ptr) = (vaddr_t)NULL;
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} else {
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*((vaddr_t *)ptr) = (vaddr_t)slabEntry->freeEl;
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*((vaddr_t *)ptr) = (vaddr_t)slabEntry->freeEl;
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}
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slabEntry->freeEl = ptr;
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slabEntry->freeEl = ptr;
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slabEntry->full = 0;
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slabEntry->full = 0;
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return 1;
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return 1;
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