Add diagram to doc
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@ -27,12 +27,13 @@ A given entry N in the PD point to the PD (this is possible because PDE very loo
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Then, accessing N * 4Mo + I * 4Ko is accessing the PT of the Ieme entry in the PD (as MMU take the PD pointed by the PDE number N like a PT).
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Then, accessing N * 4Mo + I * 4Ko is accessing the PT of the Ieme entry in the PD (as MMU take the PD pointed by the PDE number N like a PT).
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More particularly, accessing N * 4Mo + N * 4ko is accessing the PD.
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More particularly, accessing N * 4Mo + N * 4ko is accessing the PD.
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PD is at Vaddr N * 4Mo and take 4ko. Each PT are allocated dynamically.
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PD is at Vaddr N * 4Mo and take 4ko. Each PT is allocated dynamically.
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Just make sure that N have not been used by identity mapping
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Just make sure that N have not been used by identity mapping.
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## Virtual memory allocators
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## Virtual memory allocators
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We will setup 2 different virtual memory allocator:
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We will setup 2 different virtual memory allocators:
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* `allocArea` for large memory area of several PAGE_SIZE size
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* `allocArea` for large memory area of several PAGE_SIZE size
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* `alloc` for object of any size
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* `alloc` for object of any size
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@ -44,10 +45,11 @@ An area is represented by `struct memArea` and basically consist of a virtual me
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This is a simple allocator keeping 2 linked list of used/free area.
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This is a simple allocator keeping 2 linked list of used/free area.
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Allocating a new area (thanks to `areaAlloc()`) consist of:
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Allocating a new area (thanks to `areaAlloc()`) consist of:
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1. finding an area big enough in the free list.
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2. split it if the found area is too large.
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1. Finding an area big enough in the free list.
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3. put the found area in the user area list.
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2. Split it if the found area is too large.
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4. optionally map the area to physical page
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3. Put the found area in the user area list.
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4. Optionally map the area to physical pages.
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Freeing an area (thank to `areaFree()`) consist of trying to find adjacent free area and merge them with this one or just adding the area to the free one.
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Freeing an area (thank to `areaFree()`) consist of trying to find adjacent free area and merge them with this one or just adding the area to the free one.
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@ -57,9 +59,38 @@ Freeing an area (thank to `areaFree()`) consist of trying to find adjacent free
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For large object allocation ( > PAGE_SIZE), this a basically a call to `areaAlloc()`.
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For large object allocation ( > PAGE_SIZE), this a basically a call to `areaAlloc()`.
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For smaller object, this is a more complex allocator based on the concept of slab.
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For smaller object, this is a more complex allocator based on the concept of slab.
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The allocator is configured at startup to maintain slab for allocating object of a given size.
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The allocator is configured at startup to maintain a collection of slabs, each of them configured for allocating object of a given size.
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So a slab is a linked list of `struct slabEntry` having each of the entries pointing to one or several memory area that is divided in chunk of the slab configured size.
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So a slab is described by `struct slabDesc` and contains a linked list of `struct slabEntry`.
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It's a linked list so it is each to add a new `struct slabEntry` when one is full.
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Each of the `struct slabEntry` entry point to a memory area that is divided in chunk of the slab configured size.
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Inside a `struct slabEntry` the `freeEl` attribute point to the next free chunk (of the slab configured size) in the allocated page(s). At this address is also a pointer to the next free area in this area.
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It's a linked list so it is easy to add a new `struct slabEntry` when one is full.
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Inside a `struct slabEntry` the `freeEl` attribute point to the next free chunk (of the slab configured size) in the allocated page(s). At this address is also a pointer to the next free area in this area.
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.-----------------------------.
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| struct slabEntry { |
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| vaddr_t page; |-------------------->.---------------------.
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| void *freeEl; |-------------. |.------------------. |
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| size_t size; | | || allocated chunk | |
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| bool_t full; | | |.-------------------.|
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| struct slabEntry *next; || -------->| addr of next free |----.
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| struct slabEntry *prev; || |.------------------.'| |
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| }; || || allocated chunk | | |
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'-----------------------------'| |.------------------. | |
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.------------------------------' || NULL |<----'
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'-->.-----------------------------. |.------------------. |
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| struct slabEntry { | || allocated chunk | |
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| vaddr_t page; | |'------------------' |
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| void *freeEl; | '---------------------'
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| size_t size; |
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| bool_t full; |
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| struct slabEntry *next; ||
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| struct slabEntry *prev; ||
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| }; ||
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'-----------------------------'|
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.----------------------------------'
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'-->.-----.
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| ... |
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'-----'
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So there is one slab for object of 4B, one for 126B ...
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The linked-list containing all the slab (`struct slabDesc`) is called the slub.
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BIN
docs/slab_diag.asiio
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BIN
docs/slab_diag.asiio
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