Add Adafruit_MQTT_Client class that implements MQTT code for generic Arduino client. Add ESP8266 example using new MQTT client class. Fix bugs with using library on ESP8266 (move CC3000 to header-only class).
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@ -47,9 +47,8 @@ static uint8_t *stringprint_P(uint8_t *p, const char *s, uint16_t maxlen=0) {
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// Adafruit_MQTT Definition ////////////////////////////////////////////////////
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Adafruit_MQTT::Adafruit_MQTT(const char *server, uint16_t port,
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const PROGMEM char *cid, const PROGMEM char *user,
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const PROGMEM char *pass) {
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Adafruit_MQTT::Adafruit_MQTT(const char *server, uint16_t port, const char *cid,
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const char *user, const char *pass) {
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servername = server;
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portnum = port;
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clientid = cid;
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@ -184,7 +183,6 @@ Adafruit_MQTT_Subscribe *Adafruit_MQTT::readSubscription(int16_t timeout) {
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// Stop if the subscription topic matches the received topic. Be careful
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// to make comparison case insensitive.
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if (strncasecmp_P((char*)buffer+4, subscriptions[i]->topic, topiclen) == 0) {
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DEBUG_PRINTLN(subscriptions[i]->topic);
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DEBUG_PRINT(F("Found sub #")); DEBUG_PRINTLN(i);
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break;
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}
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@ -71,8 +71,8 @@ class Adafruit_MQTT_Subscribe; // forward decl
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class Adafruit_MQTT {
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public:
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Adafruit_MQTT(const char *server, uint16_t port, const PROGMEM char *cid,
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const PROGMEM char *user, const PROGMEM char *pass);
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Adafruit_MQTT(const char *server, uint16_t port, const char *cid,
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const char *user, const char *pass);
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virtual ~Adafruit_MQTT() {}
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// Connect to the MQTT server. Returns 0 on success, otherwise an error code
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@ -1,100 +0,0 @@
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#include <Adafruit_SleepyDog.h>
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#include "Adafruit_MQTT.h"
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#include "Adafruit_MQTT_CC3000.h"
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bool Adafruit_MQTT_CC3000::connectServer(void) {
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uint32_t ip = 0;
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Watchdog.reset();
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// look up IP address
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if (serverip == 0) {
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// Try looking up the website's IP address using CC3K's built in getHostByName
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strcpy_P((char *)buffer, servername);
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Serial.print((char *)buffer); Serial.print(F(" -> "));
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uint8_t dnsretries = 5;
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Watchdog.reset();
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while (ip == 0) {
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if (! cc3000->getHostByName((char *)buffer, &ip)) {
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Serial.println(F("Couldn't resolve!"));
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dnsretries--;
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Watchdog.reset();
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}
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//Serial.println("OK"); Serial.println(ip, HEX);
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if (!dnsretries) return false;
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delay(500);
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}
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serverip = ip;
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cc3000->printIPdotsRev(serverip);
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Serial.println();
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}
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Watchdog.reset();
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// connect to server
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DEBUG_PRINTLN(F("Connecting to TCP"));
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mqttclient = cc3000->connectTCP(serverip, portnum);
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return mqttclient.connected();
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}
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bool Adafruit_MQTT_CC3000::disconnect(void) {
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return (mqttclient.close() == 0);
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}
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uint16_t Adafruit_MQTT_CC3000::readPacket(uint8_t *buffer, uint8_t maxlen,
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int16_t timeout,
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bool checkForValidPubPacket) {
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/* Read data until either the connection is closed, or the idle timeout is reached. */
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uint16_t len = 0;
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int16_t t = timeout;
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while (mqttclient.connected() && (timeout >= 0)) {
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//DEBUG_PRINT('.');
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while (mqttclient.available()) {
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//DEBUG_PRINT('!');
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char c = mqttclient.read();
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timeout = t; // reset the timeout
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buffer[len] = c;
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//DEBUG_PRINTLN((uint8_t)c, HEX);
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len++;
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if (len == maxlen) { // we read all we want, bail
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DEBUG_PRINT(F("Read packet:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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// special case where we just one one publication packet at a time
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if (checkForValidPubPacket) {
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if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
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// oooh a valid publish packet!
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DEBUG_PRINT(F("Read PUBLISH packet:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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}
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}
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Watchdog.reset();
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timeout -= MQTT_CC3000_INTERAVAILDELAY;
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delay(MQTT_CC3000_INTERAVAILDELAY);
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}
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return len;
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}
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bool Adafruit_MQTT_CC3000::sendPacket(uint8_t *buffer, uint8_t len) {
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if (mqttclient.connected()) {
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uint16_t ret = mqttclient.write(buffer, len);
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DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
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if (ret != len) {
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DEBUG_PRINTLN("Failed to send complete packet.")
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return false;
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}
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} else {
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DEBUG_PRINTLN(F("Connection failed!"));
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return false;
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}
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return true;
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}
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@ -1,6 +1,7 @@
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#ifndef _ADAFRUIT_MQTT_CC3000_H_
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#define _ADAFRUIT_MQTT_CC3000_H_
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#include <Adafruit_SleepyDog.h>
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#include <Adafruit_CC3000.h>
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#include "Adafruit_MQTT.h"
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@ -8,6 +9,10 @@
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#define MQTT_CC3000_INTERAVAILDELAY 10
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// CC3000-specific version of the Adafruit_MQTT class.
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// Note that this is defined as a header-only class to prevent issues with using
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// the library on non-CC3000 platforms (since Arduino will include all .cpp files
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// in the compilation of the library).
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class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
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public:
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Adafruit_MQTT_CC3000(Adafruit_CC3000 *cc3k, const char *server, uint16_t port,
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@ -16,11 +21,100 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
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cc3000(cc3k)
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{}
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bool connectServer();
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bool disconnect();
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bool connectServer() {
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uint32_t ip = 0;
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Watchdog.reset();
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// look up IP address
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if (serverip == 0) {
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// Try looking up the website's IP address using CC3K's built in getHostByName
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strcpy_P((char *)buffer, servername);
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Serial.print((char *)buffer); Serial.print(F(" -> "));
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uint8_t dnsretries = 5;
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Watchdog.reset();
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while (ip == 0) {
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if (! cc3000->getHostByName((char *)buffer, &ip)) {
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Serial.println(F("Couldn't resolve!"));
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dnsretries--;
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Watchdog.reset();
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}
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//Serial.println("OK"); Serial.println(ip, HEX);
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if (!dnsretries) return false;
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delay(500);
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}
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serverip = ip;
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cc3000->printIPdotsRev(serverip);
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Serial.println();
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}
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Watchdog.reset();
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// connect to server
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DEBUG_PRINTLN(F("Connecting to TCP"));
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mqttclient = cc3000->connectTCP(serverip, portnum);
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return mqttclient.connected();
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}
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bool disconnect() {
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return (mqttclient.close() == 0);
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}
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool checkForValidPubPacket = false);
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bool sendPacket(uint8_t *buffer, uint8_t len);
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bool checkForValidPubPacket = false) {
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/* Read data until either the connection is closed, or the idle timeout is reached. */
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uint16_t len = 0;
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int16_t t = timeout;
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while (mqttclient.connected() && (timeout >= 0)) {
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//DEBUG_PRINT('.');
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while (mqttclient.available()) {
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//DEBUG_PRINT('!');
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char c = mqttclient.read();
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timeout = t; // reset the timeout
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buffer[len] = c;
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//DEBUG_PRINTLN((uint8_t)c, HEX);
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len++;
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if (len == maxlen) { // we read all we want, bail
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DEBUG_PRINT(F("Read packet:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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// special case where we just one one publication packet at a time
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if (checkForValidPubPacket) {
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if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
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// oooh a valid publish packet!
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DEBUG_PRINT(F("Read PUBLISH packet:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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}
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}
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Watchdog.reset();
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timeout -= MQTT_CC3000_INTERAVAILDELAY;
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delay(MQTT_CC3000_INTERAVAILDELAY);
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}
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return len;
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}
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bool sendPacket(uint8_t *buffer, uint8_t len) {
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if (mqttclient.connected()) {
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uint16_t ret = mqttclient.write(buffer, len);
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DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
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if (ret != len) {
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DEBUG_PRINTLN("Failed to send complete packet.")
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return false;
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}
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} else {
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DEBUG_PRINTLN(F("Connection failed!"));
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return false;
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}
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return true;
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}
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private:
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uint32_t serverip;
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72
Adafruit_MQTT_Client.cpp
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72
Adafruit_MQTT_Client.cpp
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@ -0,0 +1,72 @@
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#include "Adafruit_MQTT_Client.h"
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bool Adafruit_MQTT_Client::connectServer() {
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// Grab server name from flash and copy to buffer for name resolution.
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memset(buffer, 0, sizeof(buffer));
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strcpy_P((char *)buffer, servername);
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DEBUG_PRINT(F("Connecting to: ")); DEBUG_PRINTLN((char *)buffer);
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// Connect and check for success (0 result).
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int r = client->connect((char *)buffer, portnum);
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DEBUG_PRINT(F("Connect result: ")); DEBUG_PRINTLN(r);
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return r != 0;
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}
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bool Adafruit_MQTT_Client::disconnect() {
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// Stop connection and return success (stop has no indication of failure).
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client->stop();
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return true;
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}
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uint16_t Adafruit_MQTT_Client::readPacket(uint8_t *buffer, uint8_t maxlen,
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int16_t timeout,
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bool checkForValidPubPacket) {
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/* Read data until either the connection is closed, or the idle timeout is reached. */
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uint16_t len = 0;
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int16_t t = timeout;
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while (client->connected() && (timeout >= 0)) {
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//DEBUG_PRINT('.');
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while (client->available()) {
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//DEBUG_PRINT('!');
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char c = client->read();
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timeout = t; // reset the timeout
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buffer[len] = c;
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//DEBUG_PRINTLN((uint8_t)c, HEX);
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len++;
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if (len == maxlen) { // we read all we want, bail
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DEBUG_PRINT(F("Read packet:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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// special case where we just one one publication packet at a time
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if (checkForValidPubPacket) {
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if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
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// oooh a valid publish packet!
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DEBUG_PRINT(F("Read PUBLISH packet:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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}
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}
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timeout -= MQTT_CLIENT_READINTERVAL_MS;
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delay(MQTT_CLIENT_READINTERVAL_MS);
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}
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return len;
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}
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bool Adafruit_MQTT_Client::sendPacket(uint8_t *buffer, uint8_t len) {
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if (client->connected()) {
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uint16_t ret = client->write(buffer, len);
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DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
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if (ret != len) {
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DEBUG_PRINTLN("Failed to send complete packet.")
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return false;
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}
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} else {
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DEBUG_PRINTLN(F("Connection failed!"));
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return false;
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}
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return true;
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}
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34
Adafruit_MQTT_Client.h
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34
Adafruit_MQTT_Client.h
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@ -0,0 +1,34 @@
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#ifndef _ADAFRUIT_MQTT_CLIENT_H_
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#define _ADAFRUIT_MQTT_CLIENT_H_
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#include "Client.h"
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#include "Adafruit_MQTT.h"
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// How long to delay waiting for new data to be available in readPacket.
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#define MQTT_CLIENT_READINTERVAL_MS 10
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// MQTT client implementation for a generic Arduino Client interface. Can work
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// with almost all Arduino network hardware like ethernet shield, wifi shield,
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// and even other platforms like ESP8266.
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class Adafruit_MQTT_Client : public Adafruit_MQTT {
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public:
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Adafruit_MQTT_Client(Client *client, const char *server, uint16_t port,
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const char *cid, const char *user,
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const char *pass):
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Adafruit_MQTT(server, port, cid, user, pass),
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client(client)
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{}
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bool connectServer();
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bool disconnect();
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool checkForValidPubPacket = false);
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bool sendPacket(uint8_t *buffer, uint8_t len);
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private:
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Client* client;
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};
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#endif
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128
examples/AIO_ESP8266/AIO_ESP8266.ino
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128
examples/AIO_ESP8266/AIO_ESP8266.ino
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// Adafruit IO MQTT Example for ESP8266.
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// Must be using ESP8266 Arduino from:
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// https://github.com/esp8266/Arduino
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#include <ESP8266WiFi.h>
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#include "Adafruit_MQTT.h"
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#include "Adafruit_MQTT_Client.h"
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/************************* WiFi Access Point *********************************/
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#define WLAN_SSID "...your SSID..."
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#define WLAN_PASS "...your password..."
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/************************* Adafruit.io Setup *********************************/
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#define AIO_SERVER "io.adafruit.com"
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#define AIO_SERVERPORT 1883
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#define AIO_USERNAME "...your AIO username (see https://accounts.adafruit.com)..."
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#define AIO_KEY "...your AIO key...";
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/* Debug server configuration (not normally used):
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#define AIO_SERVER "apt.adafruit.com"
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#define AIO_SERVERPORT 1883
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*/
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/************ Global State (you don't need to change this!) ******************/
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// Create an ESP8266 WiFiClient class to connect to the MQTT server.
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WiFiClient client;
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// Store the MQTT server, client ID, username, and password in flash memory.
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// This is required for using the Adafruit MQTT library.
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const char MQTT_SERVER[] PROGMEM = AIO_SERVER;
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const char MQTT_CLIENTID[] PROGMEM = AIO_KEY;
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const char MQTT_USERNAME[] PROGMEM = AIO_USERNAME;
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const char MQTT_PASSWORD[] PROGMEM = AIO_KEY;
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// Setup the MQTT client class by passing in the WiFi client and MQTT server and login details.
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Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, AIO_SERVERPORT, MQTT_CLIENTID, MQTT_USERNAME, MQTT_PASSWORD);
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/****************************** Feeds ***************************************/
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// Setup a feed called 'photocell' for publishing.
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// Notice MQTT paths for AIO follow the form: <username>/feeds/<feedname>
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const char PHOTOCELL_FEED[] PROGMEM = AIO_USERNAME "/feeds/photocell";
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Adafruit_MQTT_Publish photocell = Adafruit_MQTT_Publish(&mqtt, PHOTOCELL_FEED);
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// Setup a feed called 'onoff' for subscribing to changes.
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const char ONOFF_FEED[] PROGMEM = AIO_USERNAME "/feeds/onoff";
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Adafruit_MQTT_Subscribe onoffbutton = Adafruit_MQTT_Subscribe(&mqtt, ONOFF_FEED);
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/*************************** Sketch Code ************************************/
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void setup() {
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Serial.begin(115200);
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delay(10);
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Serial.println(F("Adafruit MQTT demo"));
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// Connect to WiFi access point.
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Serial.println(); Serial.println();
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Serial.print("Connecting to ");
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Serial.println(WLAN_SSID);
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WiFi.begin(WLAN_SSID, WLAN_PASS);
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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Serial.println();
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Serial.println("WiFi connected");
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Serial.println("IP address: "); Serial.println(WiFi.localIP());
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// Setup MQTT subscription for onoff feed.
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mqtt.subscribe(&onoffbutton);
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// Connect to MQTT server.
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Serial.println(F("Connecting to MQTT..."));
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int8_t ret;
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while ((ret = mqtt.connect()) != 0) {
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switch (ret) {
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case 1: Serial.println(F("Wrong protocol")); break;
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case 2: Serial.println(F("ID rejected")); break;
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case 3: Serial.println(F("Server unavail")); break;
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case 4: Serial.println(F("Bad user/pass")); break;
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case 5: Serial.println(F("Not authed")); break;
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case 6: Serial.println(F("Failed to subscribe")); break;
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default: Serial.println(F("Couldn't connect to MQTT server")); break;
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}
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Serial.println(F("Retrying MQTT connection"));
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mqtt.disconnect();
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delay(5000);
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}
|
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Serial.println(F("MQTT Connected!"));
|
||||
}
|
||||
|
||||
uint32_t x=0;
|
||||
|
||||
void loop() {
|
||||
// Try to ping the MQTT server
|
||||
/*
|
||||
if (! mqtt.ping(3) ) {
|
||||
// MQTT pings failed, lets reconnect
|
||||
Serial.println("Ping fail!");
|
||||
}
|
||||
*/
|
||||
|
||||
// this is our 'wait for incoming subscription packets' busy subloop
|
||||
Adafruit_MQTT_Subscribe *subscription;
|
||||
while (subscription = mqtt.readSubscription(1000)) {
|
||||
if (subscription == &onoffbutton) {
|
||||
Serial.print(F("Got: "));
|
||||
Serial.println((char *)onoffbutton.lastread);
|
||||
}
|
||||
}
|
||||
|
||||
// Now we can publish stuff!
|
||||
Serial.print(F("\nSending photocell val "));
|
||||
Serial.print(x);
|
||||
Serial.print("...");
|
||||
if (! photocell.publish(x++)) {
|
||||
Serial.println(F("Failed"));
|
||||
} else {
|
||||
Serial.println(F("OK!"));
|
||||
}
|
||||
|
||||
delay(1000);
|
||||
}
|
Loading…
Reference in New Issue
Block a user