commit
97afcf92c5
@ -70,50 +70,85 @@ static uint8_t *stringprint_P(uint8_t *p, const char *s, uint16_t maxlen=0) {
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// Adafruit_MQTT Definition ////////////////////////////////////////////////////
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Adafruit_MQTT::Adafruit_MQTT(const char *server, uint16_t port, const char *cid,
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const char *user, const char *pass) {
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Adafruit_MQTT::Adafruit_MQTT(const char *server,
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uint16_t port,
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const char *cid,
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const char *user,
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const char *pass) {
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servername = server;
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portnum = port;
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clientid = cid;
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username = user;
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password = pass;
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// reset subscriptions
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for (uint8_t i=0; i<MAXSUBSCRIPTIONS; i++) {
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subscriptions[i] = 0;
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}
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packet_id_counter = 0;
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}
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Adafruit_MQTT::Adafruit_MQTT(const __FlashStringHelper *server, uint16_t port, const __FlashStringHelper *cid,
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const __FlashStringHelper *user, const __FlashStringHelper *pass) {
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Adafruit_MQTT::Adafruit_MQTT(const __FlashStringHelper *server,
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uint16_t port,
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const __FlashStringHelper *cid,
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const __FlashStringHelper *user,
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const __FlashStringHelper *pass) {
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servername = (const char *)server;
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portnum = port;
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clientid = (const char *)cid;
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username = (const char *)user;
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password = (const char *)pass;
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// reset subscriptions
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for (uint8_t i=0; i<MAXSUBSCRIPTIONS; i++) {
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subscriptions[i] = 0;
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}
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packet_id_counter = 0;
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}
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/*
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Adafruit_MQTT::Adafruit_MQTT(char *server, uint16_t port, char *cid, char *user, char *pass) {
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strncpy(servername, server, SERVERNAME_SIZE);
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servername[SERVERNAME_SIZE-1] = 0;
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Adafruit_MQTT::Adafruit_MQTT(const char *server,
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uint16_t port,
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const char *user,
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const char *pass) {
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servername = server;
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portnum = port;
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serverip = 0;
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clientid = "";
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username = user;
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password = pass;
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// reset subscriptions
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for (uint8_t i=0; i<MAXSUBSCRIPTIONS; i++) {
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subscriptions[i] = 0;
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}
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packet_id_counter = 0;
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}
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Adafruit_MQTT::Adafruit_MQTT(const __FlashStringHelper *server,
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uint16_t port,
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const __FlashStringHelper *user,
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const __FlashStringHelper *pass) {
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servername = (const char *)server;
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portnum = port;
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clientid = "";
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username = (const char *)user;
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password = (const char *)pass;
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// reset subscriptions
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for (uint8_t i=0; i<MAXSUBSCRIPTIONS; i++) {
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subscriptions[i] = 0;
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}
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packet_id_counter = 0;
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strncpy(clientid, cid, CLIENTID_SIZE);
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clientid[CLIENTID_SIZE-1] = 0;
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strncpy(username, user, USERNAME_SIZE);
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username[USERNAME_SIZE-1] = 0;
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strncpy(password, pass, PASSWORD_SIZE);
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password[PASSWORD_SIZE-1] = 0;
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}
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*/
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int8_t Adafruit_MQTT::connect() {
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// Connect to the server.
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@ -144,13 +179,18 @@ int8_t Adafruit_MQTT::connect() {
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if (!sendPacket(buffer, len))
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return -1;
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// Get SUBACK
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len = readPacket(buffer, 5, CONNECT_TIMEOUT_MS);
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DEBUG_PRINT(F("SUBACK:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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if ((len != 5) || (buffer[0] != (MQTT_CTRL_SUBACK << 4))) {
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return 6; // failure to subscribe
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}
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// Check for SUBACK if using MQTT 3.1.1 or higher
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// TODO: The Server is permitted to start sending PUBLISH packets matching the
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// Subscription before the Server sends the SUBACK Packet.
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// if(MQTT_PROTOCOL_LEVEL > 3) {
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// len = readPacket(buffer, 5, CONNECT_TIMEOUT_MS);
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// DEBUG_PRINT(F("SUBACK:\t"));
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// DEBUG_PRINTBUFFER(buffer, len);
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// if ((len != 5) || (buffer[0] != (MQTT_CTRL_SUBACK << 4))) {
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// return 6; // failure to subscribe
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// }
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// }
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}
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return 0;
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@ -169,6 +209,18 @@ const __FlashStringHelper* Adafruit_MQTT::connectErrorString(int8_t code) {
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}
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}
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bool Adafruit_MQTT::disconnect() {
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// Construct and send disconnect packet.
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uint8_t len = disconnectPacket(buffer);
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if (! sendPacket(buffer, len))
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DEBUG_PRINTLN(F("Unable to send disconnect packet"));
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return disconnectServer();
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}
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bool Adafruit_MQTT::publish(const char *topic, const char *data, uint8_t qos) {
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// Construct and send publish packet.
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uint8_t len = publishPacket(buffer, topic, data, qos);
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@ -186,6 +238,22 @@ bool Adafruit_MQTT::publish(const char *topic, const char *data, uint8_t qos) {
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return true;
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}
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bool Adafruit_MQTT::will(const char *topic, const char *payload, uint8_t qos, uint8_t retain) {
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if (connected()) {
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DEBUG_PRINT(F("Will defined after connect"));
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return false;
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}
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will_topic = topic;
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will_payload = payload;
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will_qos = qos;
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will_retain = retain;
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return true;
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}
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bool Adafruit_MQTT::subscribe(Adafruit_MQTT_Subscribe *sub) {
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uint8_t i;
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// see if we are already subscribed
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@ -209,6 +277,50 @@ bool Adafruit_MQTT::subscribe(Adafruit_MQTT_Subscribe *sub) {
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return false;
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}
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bool Adafruit_MQTT::unsubscribe(Adafruit_MQTT_Subscribe *sub) {
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uint8_t i;
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// see if we are already subscribed
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for (i=0; i<MAXSUBSCRIPTIONS; i++) {
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if (subscriptions[i] == sub) {
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DEBUG_PRINTLN(F("Found matching subscription and attempting to unsubscribe."));
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// Construct and send unsubscribe packet.
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uint8_t len = unsubscribePacket(buffer, subscriptions[i]->topic);
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// sending unsubscribe failed
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if (! sendPacket(buffer, len))
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return false;
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// if QoS for this subscription is 1 or 2, we need
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// to wait for the unsuback to confirm unsubscription
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if(subscriptions[i]->qos > 0 && MQTT_PROTOCOL_LEVEL > 3) {
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// wait for UNSUBACK
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len = readPacket(buffer, 5, CONNECT_TIMEOUT_MS);
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DEBUG_PRINT(F("UNSUBACK:\t"));
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DEBUG_PRINTBUFFER(buffer, len);
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if ((len != 5) || (buffer[0] != (MQTT_CTRL_UNSUBACK << 4))) {
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return false; // failure to unsubscribe
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}
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}
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subscriptions[i] = 0;
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return true;
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}
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}
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// subscription not found, so we are unsubscribed
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return true;
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}
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Adafruit_MQTT_Subscribe *Adafruit_MQTT::readSubscription(int16_t timeout) {
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uint8_t i, topiclen, datalen;
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@ -256,18 +368,27 @@ Adafruit_MQTT_Subscribe *Adafruit_MQTT::readSubscription(int16_t timeout) {
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return subscriptions[i];
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}
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bool Adafruit_MQTT::ping(uint8_t times) {
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while (times) {
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void Adafruit_MQTT::flushIncoming(uint16_t timeout) {
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// flush input!
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DEBUG_PRINTLN(F("Flushing input buffer"));
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while (readPacket(buffer, MAXBUFFERSIZE, timeout));
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}
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bool Adafruit_MQTT::ping(uint8_t num) {
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flushIncoming(100);
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while (num--) {
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// Construct and send ping packet.
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uint8_t len = pingPacket(buffer);
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if (!sendPacket(buffer, len))
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return false;
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continue;
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// Process ping reply.
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len = readPacket(buffer, 2, PING_TIMEOUT_MS);
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if (buffer[0] == (MQTT_CTRL_PINGRESP << 4))
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return true;
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}
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return false;
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}
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@ -287,31 +408,64 @@ uint8_t Adafruit_MQTT::connectPacket(uint8_t *packet) {
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p+=2;
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// fill in packet[1] last
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#if (MQTT_PROTOCOL_LEVEL == 4)
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p = stringprint_P(p, PSTR("MQTT"));
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#elif (MQTT_PROTOCOL_LEVEL == 3)
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#if MQTT_PROTOCOL_LEVEL == 3
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p = stringprint_P(p, PSTR("MQIsdp"));
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#elif MQTT_PROTOCOL_LEVEL == 4
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p = stringprint_P(p, PSTR("MQTT"));
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#else
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#error "No MQTT version selected!"
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#error "MQTT level not supported"
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#endif
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p[0] = MQTT_PROTOCOL_LEVEL;
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p++;
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// always clean the session
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p[0] = MQTT_CONN_CLEANSESSION;
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// set the will flags if needed
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if (will_topic && pgm_read_byte(will_topic) != 0) {
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p[0] |= MQTT_CONN_WILLFLAG;
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if(will_qos == 1)
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p[0] |= MQTT_CONN_WILLQOS_1;
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else if(will_qos == 2)
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p[0] |= MQTT_CONN_WILLQOS_2;
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if(will_retain == 1)
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p[0] |= MQTT_CONN_WILLRETAIN;
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}
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if (pgm_read_byte(username) != 0)
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p[0] |= MQTT_CONN_USERNAMEFLAG;
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if (pgm_read_byte(password) != 0)
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p[0] |= MQTT_CONN_PASSWORDFLAG;
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p++;
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// TODO: add WILL support?
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p[0] = MQTT_CONN_KEEPALIVE >> 8;
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p++;
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p[0] = MQTT_CONN_KEEPALIVE & 0xFF;
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p++;
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if(MQTT_PROTOCOL_LEVEL == 3) {
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p = stringprint_P(p, clientid, 23); // Limit client ID to first 23 characters.
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} else {
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if (pgm_read_byte(clientid) != 0) {
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p = stringprint_P(p, clientid);
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} else {
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p[0] = 0x0;
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p++;
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p[0] = 0x0;
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p++;
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DEBUG_PRINTLN(F("SERVER GENERATING CLIENT ID"));
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}
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}
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if (will_topic && pgm_read_byte(will_topic) != 0) {
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p = stringprint_P(p, will_topic);
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p = stringprint_P(p, will_payload);
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}
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if (pgm_read_byte(username) != 0) {
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p = stringprint_P(p, username);
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@ -337,6 +491,16 @@ uint8_t Adafruit_MQTT::publishPacket(uint8_t *packet, const char *topic,
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// fill in packet[1] last
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p+=2;
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// add packet identifier. used for checking PUBACK in QOS > 0
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if(qos > 0) {
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p[0] = (packet_id_counter >> 8) & 0xFF;
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p[1] = packet_id_counter & 0xFF;
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p+=2;
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// increment the packet id
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packet_id_counter++;
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}
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p = stringprint_P(p, topic);
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memcpy(p, data, strlen(data));
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@ -357,11 +521,14 @@ uint8_t Adafruit_MQTT::subscribePacket(uint8_t *packet, const char *topic,
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// fill in packet[1] last
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p+=2;
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// put in a message id,
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p[0] = 0xAD;
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p[1] = 0xAF;
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// packet identifier. used for checking SUBACK
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p[0] = (packet_id_counter >> 8) & 0xFF;
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p[1] = packet_id_counter & 0xFF;
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p+=2;
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// increment the packet id
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packet_id_counter++;
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p = stringprint_P(p, topic);
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p[0] = qos;
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@ -374,6 +541,33 @@ uint8_t Adafruit_MQTT::subscribePacket(uint8_t *packet, const char *topic,
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return len;
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}
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uint8_t Adafruit_MQTT::unsubscribePacket(uint8_t *packet, const char *topic) {
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uint8_t *p = packet;
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uint16_t len;
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p[0] = MQTT_CTRL_UNSUBSCRIBE << 4 | 0x1;
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// fill in packet[1] last
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p+=2;
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// packet identifier. used for checking UNSUBACK
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p[0] = (packet_id_counter >> 8) & 0xFF;
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p[1] = packet_id_counter & 0xFF;
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p+=2;
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// increment the packet id
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packet_id_counter++;
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p = stringprint_P(p, topic);
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len = p - packet;
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packet[1] = len-2; // don't include the 2 bytes of fixed header data
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DEBUG_PRINTLN(F("MQTT unsubscription packet:"));
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DEBUG_PRINTBUFFER(buffer, len);
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return len;
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}
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uint8_t Adafruit_MQTT::pingPacket(uint8_t *packet) {
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packet[0] = MQTT_CTRL_PINGREQ << 4;
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packet[1] = 0;
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@ -382,6 +576,13 @@ uint8_t Adafruit_MQTT::pingPacket(uint8_t *packet) {
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return 2;
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}
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uint8_t Adafruit_MQTT::disconnectPacket(uint8_t *packet) {
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packet[0] = MQTT_CTRL_DISCONNECT << 4;
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packet[1] = 0;
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DEBUG_PRINTLN(F("MQTT disconnect packet:"));
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DEBUG_PRINTBUFFER(buffer, 2);
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return 2;
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}
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// Adafruit_MQTT_Publish Definition ////////////////////////////////////////////
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@ -48,13 +48,20 @@
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// Use 3 (MQTT 3.0) or 4 (MQTT 3.1.1)
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#define MQTT_PROTOCOL_LEVEL 4
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#define MQTT_CTRL_CONNECT 0x01
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#define MQTT_CTRL_CONNECTACK 0x02
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#define MQTT_CTRL_PUBLISH 0x03
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#define MQTT_CTRL_SUBSCRIBE 0x08
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#define MQTT_CTRL_SUBACK 0x09
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#define MQTT_CTRL_PINGREQ 0x0C
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#define MQTT_CTRL_PINGRESP 0x0D
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#define MQTT_CTRL_CONNECT 0x1
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#define MQTT_CTRL_CONNECTACK 0x2
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#define MQTT_CTRL_PUBLISH 0x3
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#define MQTT_CTRL_PUBACK 0x4
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#define MQTT_CTRL_PUBREC 0x5
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#define MQTT_CTRL_PUBREL 0x6
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#define MQTT_CTRL_PUBCOMP 0x7
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#define MQTT_CTRL_SUBSCRIBE 0x8
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#define MQTT_CTRL_SUBACK 0x9
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#define MQTT_CTRL_UNSUBSCRIBE 0xA
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#define MQTT_CTRL_UNSUBACK 0xB
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#define MQTT_CTRL_PINGREQ 0xC
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#define MQTT_CTRL_PINGRESP 0xD
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#define MQTT_CTRL_DISCONNECT 0xE
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#define MQTT_QOS_1 0x1
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#define MQTT_QOS_0 0x0
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@ -74,12 +81,12 @@
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#define MQTT_CONN_USERNAMEFLAG 0x80
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#define MQTT_CONN_PASSWORDFLAG 0x40
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#define MQTT_CONN_WILLRETAIN 0x20
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#define MQTT_CONN_WILLQOS 0x08
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#define MQTT_CONN_WILLQOS_1 0x08
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#define MQTT_CONN_WILLQOS_2 0x18
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#define MQTT_CONN_WILLFLAG 0x04
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#define MQTT_CONN_CLEANSESSION 0x02
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// how many subscriptions we want to be able to
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// track
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// how many subscriptions we want to be able to track
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#define MAXSUBSCRIPTIONS 5
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// how much data we save in a subscription object
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@ -93,10 +100,24 @@ class Adafruit_MQTT_Subscribe; // forward decl
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class Adafruit_MQTT {
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public:
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Adafruit_MQTT(const char *server, uint16_t port, const char *cid,
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const char *user, const char *pass);
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Adafruit_MQTT(const __FlashStringHelper *server, uint16_t port, const __FlashStringHelper *cid,
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const __FlashStringHelper *user, const __FlashStringHelper *pass);
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Adafruit_MQTT(const char *server,
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uint16_t port,
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const char *cid,
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const char *user,
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const char *pass);
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Adafruit_MQTT(const __FlashStringHelper *server,
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uint16_t port,
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const __FlashStringHelper *cid,
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const __FlashStringHelper *user,
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const __FlashStringHelper *pass);
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Adafruit_MQTT(const char *server,
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uint16_t port,
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const char *user,
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const char *pass);
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Adafruit_MQTT(const __FlashStringHelper *server,
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uint16_t port,
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const __FlashStringHelper *user,
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const __FlashStringHelper *pass);
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virtual ~Adafruit_MQTT() {}
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// Connect to the MQTT server. Returns 0 on success, otherwise an error code
|
||||
@ -118,13 +139,20 @@ class Adafruit_MQTT {
|
||||
// Serial.println without any further processing.
|
||||
const __FlashStringHelper* connectErrorString(int8_t code);
|
||||
|
||||
// Disconnect from the MQTT server. Returns true if disconnected, false
|
||||
// otherwise.
|
||||
virtual bool disconnect() = 0; // Subclasses need to fill this in!
|
||||
// Sends MQTT disconnect packet and calls disconnectServer()
|
||||
bool disconnect();
|
||||
|
||||
// Return true if connected to the MQTT server, otherwise false.
|
||||
virtual bool connected() = 0; // Subclasses need to fill this in!
|
||||
|
||||
// Set MQTT last will topic, payload, QOS, and retain. This needs
|
||||
// to be called before connect() because it is sent as part of the
|
||||
// connect control packet.
|
||||
bool will(const char *topic, const char *payload, uint8_t qos = 0, uint8_t retain = 0);
|
||||
bool will(const __FlashStringHelper *topic, const char *payload, uint8_t qos = 0, uint8_t retain = 0) {
|
||||
return will((const char *)topic, payload, qos, retain);
|
||||
}
|
||||
|
||||
// Publish a message to a topic using the specified QoS level. Returns true
|
||||
// if the message was published, false otherwise.
|
||||
// The topic must be stored in PROGMEM. It can either be a
|
||||
@ -140,15 +168,17 @@ class Adafruit_MQTT {
|
||||
// is made is not currently supported.
|
||||
bool subscribe(Adafruit_MQTT_Subscribe *sub);
|
||||
|
||||
// Unsubscribe from a previously subscribed MQTT topic.
|
||||
bool unsubscribe(Adafruit_MQTT_Subscribe *sub);
|
||||
|
||||
// Check if any subscriptions have new messages. Will return a reference to
|
||||
// an Adafruit_MQTT_Subscribe object which has a new message. Should be called
|
||||
// in the sketch's loop function to ensure new messages are recevied. Note
|
||||
// that subscribe should be called first for each topic that receives messages!
|
||||
Adafruit_MQTT_Subscribe *readSubscription(int16_t timeout=0);
|
||||
|
||||
// Ping the server to ensure the connection is still alive. Returns true if
|
||||
// successful, otherwise false.
|
||||
bool ping(uint8_t t);
|
||||
// Ping the server to ensure the connection is still alive.
|
||||
bool ping(uint8_t n = 1);
|
||||
|
||||
protected:
|
||||
// Interface that subclasses need to implement:
|
||||
@ -156,6 +186,9 @@ class Adafruit_MQTT {
|
||||
// Connect to the server and return true if successful, false otherwise.
|
||||
virtual bool connectServer() = 0;
|
||||
|
||||
// Disconnect from the MQTT server. Returns true if disconnected, false otherwise.
|
||||
virtual bool disconnectServer() = 0; // Subclasses need to fill this in!
|
||||
|
||||
// Send data to the server specified by the buffer and length of data.
|
||||
virtual bool sendPacket(uint8_t *buffer, uint8_t len) = 0;
|
||||
|
||||
@ -172,15 +205,24 @@ class Adafruit_MQTT {
|
||||
const char *clientid;
|
||||
const char *username;
|
||||
const char *password;
|
||||
const char *will_topic;
|
||||
const char *will_payload;
|
||||
uint8_t will_qos;
|
||||
uint8_t will_retain;
|
||||
uint8_t buffer[MAXBUFFERSIZE]; // one buffer, used for all incoming/outgoing
|
||||
uint16_t packet_id_counter;
|
||||
|
||||
private:
|
||||
Adafruit_MQTT_Subscribe *subscriptions[MAXSUBSCRIPTIONS];
|
||||
|
||||
void flushIncoming(uint16_t timeout);
|
||||
|
||||
// Functions to generate MQTT packets.
|
||||
uint8_t connectPacket(uint8_t *packet);
|
||||
uint8_t disconnectPacket(uint8_t *packet);
|
||||
uint8_t publishPacket(uint8_t *packet, const char *topic, const char *payload, uint8_t qos);
|
||||
uint8_t subscribePacket(uint8_t *packet, const char *topic, uint8_t qos);
|
||||
uint8_t unsubscribePacket(uint8_t *packet, const char *topic);
|
||||
uint8_t pingPacket(uint8_t *packet);
|
||||
};
|
||||
|
||||
|
@ -43,6 +43,12 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
|
||||
cc3000(cc3k)
|
||||
{}
|
||||
|
||||
Adafruit_MQTT_CC3000(Adafruit_CC3000 *cc3k, const char *server, uint16_t port,
|
||||
const char *user, const char *pass):
|
||||
Adafruit_MQTT(server, port, user, pass),
|
||||
cc3000(cc3k)
|
||||
{}
|
||||
|
||||
bool connectServer() {
|
||||
uint32_t ip = 0;
|
||||
|
||||
@ -81,7 +87,7 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
|
||||
return mqttclient.connected();
|
||||
}
|
||||
|
||||
bool disconnect() {
|
||||
bool disconnectServer() {
|
||||
if (connected()) {
|
||||
return (mqttclient.close() == 0);
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ bool Adafruit_MQTT_Client::connectServer() {
|
||||
return r != 0;
|
||||
}
|
||||
|
||||
bool Adafruit_MQTT_Client::disconnect() {
|
||||
bool Adafruit_MQTT_Client::disconnectServer() {
|
||||
// Stop connection if connected and return success (stop has no indication of
|
||||
// failure).
|
||||
if (client->connected()) {
|
||||
|
@ -36,14 +36,19 @@
|
||||
class Adafruit_MQTT_Client : public Adafruit_MQTT {
|
||||
public:
|
||||
Adafruit_MQTT_Client(Client *client, const char *server, uint16_t port,
|
||||
const char *cid, const char *user,
|
||||
const char *pass):
|
||||
const char *cid, const char *user, const char *pass):
|
||||
Adafruit_MQTT(server, port, cid, user, pass),
|
||||
client(client)
|
||||
{}
|
||||
|
||||
Adafruit_MQTT_Client(Client *client, const char *server, uint16_t port,
|
||||
const char *user, const char *pass):
|
||||
Adafruit_MQTT(server, port, user, pass),
|
||||
client(client)
|
||||
{}
|
||||
|
||||
bool connectServer();
|
||||
bool disconnect();
|
||||
bool disconnectServer();
|
||||
bool connected();
|
||||
uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
|
||||
bool checkForValidPubPacket = false);
|
||||
|
@ -41,6 +41,12 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
|
||||
fona(f)
|
||||
{}
|
||||
|
||||
Adafruit_MQTT_FONA(Adafruit_FONA *f, const char *server, uint16_t port,
|
||||
const char *user, const char *pass):
|
||||
Adafruit_MQTT(server, port, user, pass),
|
||||
fona(f)
|
||||
{}
|
||||
|
||||
bool connectServer() {
|
||||
char server[40];
|
||||
strncpy_P(server, servername, 40);
|
||||
@ -51,7 +57,7 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
|
||||
return fona->TCPconnect(server, portnum);
|
||||
}
|
||||
|
||||
bool disconnect() {
|
||||
bool disconnectServer() {
|
||||
return fona->TCPclose();
|
||||
}
|
||||
|
||||
|
@ -45,18 +45,14 @@
|
||||
// Setup the main CC3000 class, just like a normal CC3000 sketch.
|
||||
Adafruit_CC3000 cc3000 = Adafruit_CC3000(ADAFRUIT_CC3000_CS, ADAFRUIT_CC3000_IRQ, ADAFRUIT_CC3000_VBAT);
|
||||
|
||||
// Store the MQTT server, client ID, username, and password in flash memory.
|
||||
// Store the MQTT server, username, and password in flash memory.
|
||||
// This is required for using the Adafruit MQTT library.
|
||||
const char MQTT_SERVER[] PROGMEM = AIO_SERVER;
|
||||
// Set a unique MQTT client ID using the AIO key + the date and time the sketch
|
||||
// was compiled (so this should be unique across multiple devices for a user,
|
||||
// alternatively you can manually set this to a GUID or other random value).
|
||||
const char MQTT_CLIENTID[] PROGMEM = __TIME__ AIO_USERNAME;
|
||||
const char MQTT_USERNAME[] PROGMEM = AIO_USERNAME;
|
||||
const char MQTT_PASSWORD[] PROGMEM = AIO_KEY;
|
||||
|
||||
// Setup the CC3000 MQTT class by passing in the CC3000 class and MQTT server and login details.
|
||||
Adafruit_MQTT_CC3000 mqtt(&cc3000, MQTT_SERVER, AIO_SERVERPORT, MQTT_CLIENTID, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
Adafruit_MQTT_CC3000 mqtt(&cc3000, MQTT_SERVER, AIO_SERVERPORT, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
|
||||
// You don't need to change anything below this line!
|
||||
#define halt(s) { Serial.println(F( s )); while(1); }
|
||||
@ -109,16 +105,6 @@ void loop() {
|
||||
// function definition further below.
|
||||
MQTT_connect();
|
||||
|
||||
// Try to ping the MQTT server
|
||||
/*
|
||||
if (! mqtt.ping(3) ) {
|
||||
// MQTT pings failed, let's reconnect by forcing a watchdog reset.
|
||||
Serial.println("Ping fail! Resetting...");
|
||||
Watchdog.enable(8000);
|
||||
delay(10000);
|
||||
}
|
||||
*/
|
||||
|
||||
// this is our 'wait for incoming subscription packets' busy subloop
|
||||
Adafruit_MQTT_Subscribe *subscription;
|
||||
while ((subscription = mqtt.readSubscription(1000))) {
|
||||
@ -137,6 +123,12 @@ void loop() {
|
||||
} else {
|
||||
Serial.println(F("OK!"));
|
||||
}
|
||||
|
||||
// ping the server to keep the mqtt connection alive
|
||||
if(! mqtt.ping()) {
|
||||
Serial.println(F("MQTT Ping failed."));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Function to connect and reconnect as necessary to the MQTT server.
|
||||
|
@ -35,18 +35,14 @@
|
||||
// Create an ESP8266 WiFiClient class to connect to the MQTT server.
|
||||
WiFiClient client;
|
||||
|
||||
// Store the MQTT server, client ID, username, and password in flash memory.
|
||||
// Store the MQTT server, username, and password in flash memory.
|
||||
// This is required for using the Adafruit MQTT library.
|
||||
const char MQTT_SERVER[] PROGMEM = AIO_SERVER;
|
||||
// Set a unique MQTT client ID using the AIO key + the date and time the sketch
|
||||
// was compiled (so this should be unique across multiple devices for a user,
|
||||
// alternatively you can manually set this to a GUID or other random value).
|
||||
const char MQTT_CLIENTID[] PROGMEM = __TIME__ AIO_USERNAME;
|
||||
const char MQTT_USERNAME[] PROGMEM = AIO_USERNAME;
|
||||
const char MQTT_PASSWORD[] PROGMEM = AIO_KEY;
|
||||
|
||||
// Setup the MQTT client class by passing in the WiFi client and MQTT server and login details.
|
||||
Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, AIO_SERVERPORT, MQTT_CLIENTID, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, AIO_SERVERPORT, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
|
||||
/****************************** Feeds ***************************************/
|
||||
|
||||
@ -94,14 +90,6 @@ void loop() {
|
||||
// function definition further below.
|
||||
MQTT_connect();
|
||||
|
||||
// Try to ping the MQTT server
|
||||
/*
|
||||
if (! mqtt.ping(3) ) {
|
||||
// MQTT pings failed, lets reconnect
|
||||
Serial.println("Ping fail!");
|
||||
}
|
||||
*/
|
||||
|
||||
// this is our 'wait for incoming subscription packets' busy subloop
|
||||
Adafruit_MQTT_Subscribe *subscription;
|
||||
while ((subscription = mqtt.readSubscription(1000))) {
|
||||
@ -121,7 +109,13 @@ void loop() {
|
||||
Serial.println(F("OK!"));
|
||||
}
|
||||
|
||||
// ping the server to keep the mqtt connection alive
|
||||
if(! mqtt.ping()) {
|
||||
mqtt.disconnect();
|
||||
}
|
||||
|
||||
delay(1000);
|
||||
|
||||
}
|
||||
|
||||
// Function to connect and reconnect as necessary to the MQTT server.
|
||||
|
@ -92,13 +92,6 @@ void loop() {
|
||||
// function definition further below.
|
||||
MQTT_connect();
|
||||
|
||||
// Try to ping the MQTT server
|
||||
if (! mqtt.ping(3) ) {
|
||||
// MQTT pings failed, let's reconnect by forcing a watchdog reset.
|
||||
Serial.println("Ping fail! Resetting...");
|
||||
delay(10000);
|
||||
}
|
||||
|
||||
// this is our 'wait for incoming subscription packets' busy subloop
|
||||
Adafruit_MQTT_Subscribe *subscription;
|
||||
while ((subscription = mqtt.readSubscription(1000))) {
|
||||
@ -117,6 +110,12 @@ void loop() {
|
||||
} else {
|
||||
Serial.println(F("OK!"));
|
||||
}
|
||||
|
||||
// ping the server to keep the mqtt connection alive
|
||||
if(! mqtt.ping()) {
|
||||
mqtt.disconnect();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Function to connect and reconnect as necessary to the MQTT server.
|
||||
|
@ -52,18 +52,14 @@ Adafruit_FONA fona = Adafruit_FONA(FONA_RST);
|
||||
|
||||
/************ Global State (you don't need to change this!) ******************/
|
||||
|
||||
// Store the MQTT server, client ID, username, and password in flash memory.
|
||||
// Store the MQTT server, username, and password in flash memory.
|
||||
// This is required for using the Adafruit MQTT library.
|
||||
const char MQTT_SERVER[] PROGMEM = AIO_SERVER;
|
||||
// Set a unique MQTT client ID using the AIO key + the date and time the sketch
|
||||
// was compiled (so this should be unique across multiple devices for a user,
|
||||
// alternatively you can manually set this to a GUID or other random value).
|
||||
const char MQTT_CLIENTID[] PROGMEM = __TIME__ AIO_USERNAME;
|
||||
const char MQTT_USERNAME[] PROGMEM = AIO_USERNAME;
|
||||
const char MQTT_PASSWORD[] PROGMEM = AIO_KEY;
|
||||
|
||||
// Setup the FONA MQTT class by passing in the FONA class and MQTT server and login details.
|
||||
Adafruit_MQTT_FONA mqtt(&fona, MQTT_SERVER, AIO_SERVERPORT, MQTT_CLIENTID, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
Adafruit_MQTT_FONA mqtt(&fona, MQTT_SERVER, AIO_SERVERPORT, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
|
||||
// You don't need to change anything below this line!
|
||||
#define halt(s) { Serial.println(F( s )); while(1); }
|
||||
@ -117,30 +113,10 @@ void loop() {
|
||||
// Make sure to reset watchdog every loop iteration!
|
||||
Watchdog.reset();
|
||||
|
||||
// check if we're still connected
|
||||
if (!fona.TCPconnected() || (txfailures >= MAXTXFAILURES)) {
|
||||
Serial.println(F("Connecting to MQTT..."));
|
||||
int8_t ret, retries = 5;
|
||||
while (retries && (ret = mqtt.connect()) != 0) {
|
||||
Serial.println(mqtt.connectErrorString(ret));
|
||||
Serial.println(F("Retrying MQTT connection"));
|
||||
retries--;
|
||||
if (retries == 0) halt("Resetting system");
|
||||
delay(5000);
|
||||
}
|
||||
Serial.println(F("MQTT Connected!"));
|
||||
txfailures = 0;
|
||||
}
|
||||
|
||||
|
||||
// Try to ping the MQTT server
|
||||
/*
|
||||
if (! mqtt.ping(3) ) {
|
||||
// MQTT pings failed, lets reconnect
|
||||
Serial.println("Ping fail!");
|
||||
}
|
||||
*/
|
||||
|
||||
// Ensure the connection to the MQTT server is alive (this will make the first
|
||||
// connection and automatically reconnect when disconnected). See the MQTT_connect
|
||||
// function definition further below.
|
||||
MQTT_connect();
|
||||
|
||||
// this is our 'wait for incoming subscription packets' busy subloop
|
||||
Adafruit_MQTT_Subscribe *subscription;
|
||||
@ -162,4 +138,31 @@ void loop() {
|
||||
Serial.println(F("OK!"));
|
||||
txfailures = 0;
|
||||
}
|
||||
|
||||
// ping the server to keep the mqtt connection alive
|
||||
if(! mqtt.ping()) {
|
||||
Serial.println(F("MQTT Ping failed."));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Function to connect and reconnect as necessary to the MQTT server.
|
||||
// Should be called in the loop function and it will take care if connecting.
|
||||
void MQTT_connect() {
|
||||
int8_t ret;
|
||||
|
||||
// Stop if already connected.
|
||||
if (mqtt.connected()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Serial.print("Connecting to MQTT... ");
|
||||
|
||||
while ((ret = mqtt.connect()) != 0) { // connect will return 0 for connected
|
||||
Serial.println(mqtt.connectErrorString(ret));
|
||||
Serial.println("Retrying MQTT connection in 5 seconds...");
|
||||
mqtt.disconnect();
|
||||
delay(5000); // wait 5 seconds
|
||||
}
|
||||
Serial.println("MQTT Connected!");
|
||||
}
|
||||
|
@ -35,18 +35,14 @@
|
||||
// Create a YunClient instance to communicate using the Yun's brighe & Linux OS.
|
||||
YunClient client;
|
||||
|
||||
// Store the MQTT server, client ID, username, and password in flash memory.
|
||||
// Store the MQTT server, username, and password in flash memory.
|
||||
// This is required for using the Adafruit MQTT library.
|
||||
const char MQTT_SERVER[] PROGMEM = AIO_SERVER;
|
||||
// Set a unique MQTT client ID using the AIO key + the date and time the sketch
|
||||
// was compiled (so this should be unique across multiple devices for a user,
|
||||
// alternatively you can manually set this to a GUID or other random value).
|
||||
const char MQTT_CLIENTID[] PROGMEM = __TIME__ AIO_USERNAME;
|
||||
const char MQTT_USERNAME[] PROGMEM = AIO_USERNAME;
|
||||
const char MQTT_PASSWORD[] PROGMEM = AIO_KEY;
|
||||
|
||||
// Setup the MQTT client class by passing in the WiFi client and MQTT server and login details.
|
||||
Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, AIO_SERVERPORT, MQTT_CLIENTID, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, AIO_SERVERPORT, MQTT_USERNAME, MQTT_PASSWORD);
|
||||
|
||||
/****************************** Feeds ***************************************/
|
||||
|
||||
@ -78,14 +74,6 @@ void loop() {
|
||||
// function definition further below.
|
||||
MQTT_connect();
|
||||
|
||||
// Try to ping the MQTT server
|
||||
/*
|
||||
if (! mqtt.ping(3) ) {
|
||||
// MQTT pings failed, lets reconnect
|
||||
Console.println("Ping fail!");
|
||||
}
|
||||
*/
|
||||
|
||||
// this is our 'wait for incoming subscription packets' busy subloop
|
||||
Adafruit_MQTT_Subscribe *subscription;
|
||||
while ((subscription = mqtt.readSubscription(1000))) {
|
||||
@ -105,7 +93,13 @@ void loop() {
|
||||
Console.println(F("OK!"));
|
||||
}
|
||||
|
||||
// ping the server to keep the mqtt connection alive
|
||||
if(! mqtt.ping()) {
|
||||
Serial.println(F("MQTT Ping failed."));
|
||||
}
|
||||
|
||||
delay(1000);
|
||||
|
||||
}
|
||||
|
||||
// Function to connect and reconnect as necessary to the MQTT server.
|
||||
|
Loading…
Reference in New Issue
Block a user