Merge branch 'client'

This commit is contained in:
Tony DiCola 2015-06-09 18:50:45 -07:00
commit 6a1b0bc442
7 changed files with 336 additions and 110 deletions

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@ -47,9 +47,8 @@ static uint8_t *stringprint_P(uint8_t *p, const char *s, uint16_t maxlen=0) {
// Adafruit_MQTT Definition ////////////////////////////////////////////////////
Adafruit_MQTT::Adafruit_MQTT(const char *server, uint16_t port,
const PROGMEM char *cid, const PROGMEM char *user,
const PROGMEM char *pass) {
Adafruit_MQTT::Adafruit_MQTT(const char *server, uint16_t port, const char *cid,
const char *user, const char *pass) {
servername = server;
portnum = port;
clientid = cid;
@ -184,7 +183,6 @@ Adafruit_MQTT_Subscribe *Adafruit_MQTT::readSubscription(int16_t timeout) {
// Stop if the subscription topic matches the received topic. Be careful
// to make comparison case insensitive.
if (strncasecmp_P((char*)buffer+4, subscriptions[i]->topic, topiclen) == 0) {
DEBUG_PRINTLN(subscriptions[i]->topic);
DEBUG_PRINT(F("Found sub #")); DEBUG_PRINTLN(i);
break;
}

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@ -71,8 +71,8 @@ class Adafruit_MQTT_Subscribe; // forward decl
class Adafruit_MQTT {
public:
Adafruit_MQTT(const char *server, uint16_t port, const PROGMEM char *cid,
const PROGMEM char *user, const PROGMEM char *pass);
Adafruit_MQTT(const char *server, uint16_t port, const char *cid,
const char *user, const char *pass);
virtual ~Adafruit_MQTT() {}
// Connect to the MQTT server. Returns 0 on success, otherwise an error code

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@ -1,100 +0,0 @@
#include <Adafruit_SleepyDog.h>
#include "Adafruit_MQTT.h"
#include "Adafruit_MQTT_CC3000.h"
bool Adafruit_MQTT_CC3000::connectServer(void) {
uint32_t ip = 0;
Watchdog.reset();
// look up IP address
if (serverip == 0) {
// Try looking up the website's IP address using CC3K's built in getHostByName
strcpy_P((char *)buffer, servername);
Serial.print((char *)buffer); Serial.print(F(" -> "));
uint8_t dnsretries = 5;
Watchdog.reset();
while (ip == 0) {
if (! cc3000->getHostByName((char *)buffer, &ip)) {
Serial.println(F("Couldn't resolve!"));
dnsretries--;
Watchdog.reset();
}
//Serial.println("OK"); Serial.println(ip, HEX);
if (!dnsretries) return false;
delay(500);
}
serverip = ip;
cc3000->printIPdotsRev(serverip);
Serial.println();
}
Watchdog.reset();
// connect to server
DEBUG_PRINTLN(F("Connecting to TCP"));
mqttclient = cc3000->connectTCP(serverip, portnum);
return mqttclient.connected();
}
bool Adafruit_MQTT_CC3000::disconnect(void) {
return (mqttclient.close() == 0);
}
uint16_t Adafruit_MQTT_CC3000::readPacket(uint8_t *buffer, uint8_t maxlen,
int16_t timeout,
bool checkForValidPubPacket) {
/* Read data until either the connection is closed, or the idle timeout is reached. */
uint16_t len = 0;
int16_t t = timeout;
while (mqttclient.connected() && (timeout >= 0)) {
//DEBUG_PRINT('.');
while (mqttclient.available()) {
//DEBUG_PRINT('!');
char c = mqttclient.read();
timeout = t; // reset the timeout
buffer[len] = c;
//DEBUG_PRINTLN((uint8_t)c, HEX);
len++;
if (len == maxlen) { // we read all we want, bail
DEBUG_PRINT(F("Read packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
// special case where we just one one publication packet at a time
if (checkForValidPubPacket) {
if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
// oooh a valid publish packet!
DEBUG_PRINT(F("Read PUBLISH packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
}
}
Watchdog.reset();
timeout -= MQTT_CC3000_INTERAVAILDELAY;
delay(MQTT_CC3000_INTERAVAILDELAY);
}
return len;
}
bool Adafruit_MQTT_CC3000::sendPacket(uint8_t *buffer, uint8_t len) {
if (mqttclient.connected()) {
uint16_t ret = mqttclient.write(buffer, len);
DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
if (ret != len) {
DEBUG_PRINTLN("Failed to send complete packet.")
return false;
}
} else {
DEBUG_PRINTLN(F("Connection failed!"));
return false;
}
return true;
}

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@ -1,6 +1,7 @@
#ifndef _ADAFRUIT_MQTT_CC3000_H_
#define _ADAFRUIT_MQTT_CC3000_H_
#include <Adafruit_SleepyDog.h>
#include <Adafruit_CC3000.h>
#include "Adafruit_MQTT.h"
@ -8,6 +9,10 @@
#define MQTT_CC3000_INTERAVAILDELAY 10
// CC3000-specific version of the Adafruit_MQTT class.
// Note that this is defined as a header-only class to prevent issues with using
// the library on non-CC3000 platforms (since Arduino will include all .cpp files
// in the compilation of the library).
class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
public:
Adafruit_MQTT_CC3000(Adafruit_CC3000 *cc3k, const char *server, uint16_t port,
@ -16,11 +21,100 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
cc3000(cc3k)
{}
bool connectServer();
bool disconnect();
bool connectServer() {
uint32_t ip = 0;
Watchdog.reset();
// look up IP address
if (serverip == 0) {
// Try looking up the website's IP address using CC3K's built in getHostByName
strcpy_P((char *)buffer, servername);
Serial.print((char *)buffer); Serial.print(F(" -> "));
uint8_t dnsretries = 5;
Watchdog.reset();
while (ip == 0) {
if (! cc3000->getHostByName((char *)buffer, &ip)) {
Serial.println(F("Couldn't resolve!"));
dnsretries--;
Watchdog.reset();
}
//Serial.println("OK"); Serial.println(ip, HEX);
if (!dnsretries) return false;
delay(500);
}
serverip = ip;
cc3000->printIPdotsRev(serverip);
Serial.println();
}
Watchdog.reset();
// connect to server
DEBUG_PRINTLN(F("Connecting to TCP"));
mqttclient = cc3000->connectTCP(serverip, portnum);
return mqttclient.connected();
}
bool disconnect() {
return (mqttclient.close() == 0);
}
uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
bool checkForValidPubPacket = false);
bool sendPacket(uint8_t *buffer, uint8_t len);
bool checkForValidPubPacket = false) {
/* Read data until either the connection is closed, or the idle timeout is reached. */
uint16_t len = 0;
int16_t t = timeout;
while (mqttclient.connected() && (timeout >= 0)) {
//DEBUG_PRINT('.');
while (mqttclient.available()) {
//DEBUG_PRINT('!');
char c = mqttclient.read();
timeout = t; // reset the timeout
buffer[len] = c;
//DEBUG_PRINTLN((uint8_t)c, HEX);
len++;
if (len == maxlen) { // we read all we want, bail
DEBUG_PRINT(F("Read packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
// special case where we just one one publication packet at a time
if (checkForValidPubPacket) {
if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
// oooh a valid publish packet!
DEBUG_PRINT(F("Read PUBLISH packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
}
}
Watchdog.reset();
timeout -= MQTT_CC3000_INTERAVAILDELAY;
delay(MQTT_CC3000_INTERAVAILDELAY);
}
return len;
}
bool sendPacket(uint8_t *buffer, uint8_t len) {
if (mqttclient.connected()) {
uint16_t ret = mqttclient.write(buffer, len);
DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
if (ret != len) {
DEBUG_PRINTLN("Failed to send complete packet.")
return false;
}
} else {
DEBUG_PRINTLN(F("Connection failed!"));
return false;
}
return true;
}
private:
uint32_t serverip;

72
Adafruit_MQTT_Client.cpp Normal file
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@ -0,0 +1,72 @@
#include "Adafruit_MQTT_Client.h"
bool Adafruit_MQTT_Client::connectServer() {
// Grab server name from flash and copy to buffer for name resolution.
memset(buffer, 0, sizeof(buffer));
strcpy_P((char *)buffer, servername);
DEBUG_PRINT(F("Connecting to: ")); DEBUG_PRINTLN((char *)buffer);
// Connect and check for success (0 result).
int r = client->connect((char *)buffer, portnum);
DEBUG_PRINT(F("Connect result: ")); DEBUG_PRINTLN(r);
return r != 0;
}
bool Adafruit_MQTT_Client::disconnect() {
// Stop connection and return success (stop has no indication of failure).
client->stop();
return true;
}
uint16_t Adafruit_MQTT_Client::readPacket(uint8_t *buffer, uint8_t maxlen,
int16_t timeout,
bool checkForValidPubPacket) {
/* Read data until either the connection is closed, or the idle timeout is reached. */
uint16_t len = 0;
int16_t t = timeout;
while (client->connected() && (timeout >= 0)) {
//DEBUG_PRINT('.');
while (client->available()) {
//DEBUG_PRINT('!');
char c = client->read();
timeout = t; // reset the timeout
buffer[len] = c;
//DEBUG_PRINTLN((uint8_t)c, HEX);
len++;
if (len == maxlen) { // we read all we want, bail
DEBUG_PRINT(F("Read packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
// special case where we just one one publication packet at a time
if (checkForValidPubPacket) {
if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
// oooh a valid publish packet!
DEBUG_PRINT(F("Read PUBLISH packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
}
}
timeout -= MQTT_CLIENT_READINTERVAL_MS;
delay(MQTT_CLIENT_READINTERVAL_MS);
}
return len;
}
bool Adafruit_MQTT_Client::sendPacket(uint8_t *buffer, uint8_t len) {
if (client->connected()) {
uint16_t ret = client->write(buffer, len);
DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
if (ret != len) {
DEBUG_PRINTLN("Failed to send complete packet.")
return false;
}
} else {
DEBUG_PRINTLN(F("Connection failed!"));
return false;
}
return true;
}

34
Adafruit_MQTT_Client.h Normal file
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@ -0,0 +1,34 @@
#ifndef _ADAFRUIT_MQTT_CLIENT_H_
#define _ADAFRUIT_MQTT_CLIENT_H_
#include "Client.h"
#include "Adafruit_MQTT.h"
// How long to delay waiting for new data to be available in readPacket.
#define MQTT_CLIENT_READINTERVAL_MS 10
// MQTT client implementation for a generic Arduino Client interface. Can work
// with almost all Arduino network hardware like ethernet shield, wifi shield,
// and even other platforms like ESP8266.
class Adafruit_MQTT_Client : public Adafruit_MQTT {
public:
Adafruit_MQTT_Client(Client *client, const char *server, uint16_t port,
const char *cid, const char *user,
const char *pass):
Adafruit_MQTT(server, port, cid, user, pass),
client(client)
{}
bool connectServer();
bool disconnect();
uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
bool checkForValidPubPacket = false);
bool sendPacket(uint8_t *buffer, uint8_t len);
private:
Client* client;
};
#endif

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@ -0,0 +1,128 @@
// Adafruit IO MQTT Example for ESP8266.
// Must be using ESP8266 Arduino from:
// https://github.com/esp8266/Arduino
#include <ESP8266WiFi.h>
#include "Adafruit_MQTT.h"
#include "Adafruit_MQTT_Client.h"
/************************* WiFi Access Point *********************************/
#define WLAN_SSID "...your SSID..."
#define WLAN_PASS "...your password..."
/************************* Adafruit.io Setup *********************************/
#define AIO_SERVER "io.adafruit.com"
#define AIO_SERVERPORT 1883
#define AIO_USERNAME "...your AIO username (see https://accounts.adafruit.com)..."
#define AIO_KEY "...your AIO key...";
/* Debug server configuration (not normally used):
#define AIO_SERVER "apt.adafruit.com"
#define AIO_SERVERPORT 1883
*/
/************ Global State (you don't need to change this!) ******************/
// Create an ESP8266 WiFiClient class to connect to the MQTT server.
WiFiClient client;
// Store the MQTT server, client ID, username, and password in flash memory.
// This is required for using the Adafruit MQTT library.
const char MQTT_SERVER[] PROGMEM = AIO_SERVER;
const char MQTT_CLIENTID[] PROGMEM = AIO_KEY;
const char MQTT_USERNAME[] PROGMEM = AIO_USERNAME;
const char MQTT_PASSWORD[] PROGMEM = AIO_KEY;
// Setup the MQTT client class by passing in the WiFi client and MQTT server and login details.
Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, AIO_SERVERPORT, MQTT_CLIENTID, MQTT_USERNAME, MQTT_PASSWORD);
/****************************** Feeds ***************************************/
// Setup a feed called 'photocell' for publishing.
// Notice MQTT paths for AIO follow the form: <username>/feeds/<feedname>
const char PHOTOCELL_FEED[] PROGMEM = AIO_USERNAME "/feeds/photocell";
Adafruit_MQTT_Publish photocell = Adafruit_MQTT_Publish(&mqtt, PHOTOCELL_FEED);
// Setup a feed called 'onoff' for subscribing to changes.
const char ONOFF_FEED[] PROGMEM = AIO_USERNAME "/feeds/onoff";
Adafruit_MQTT_Subscribe onoffbutton = Adafruit_MQTT_Subscribe(&mqtt, ONOFF_FEED);
/*************************** Sketch Code ************************************/
void setup() {
Serial.begin(115200);
delay(10);
Serial.println(F("Adafruit MQTT demo"));
// Connect to WiFi access point.
Serial.println(); Serial.println();
Serial.print("Connecting to ");
Serial.println(WLAN_SSID);
WiFi.begin(WLAN_SSID, WLAN_PASS);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println();
Serial.println("WiFi connected");
Serial.println("IP address: "); Serial.println(WiFi.localIP());
// Setup MQTT subscription for onoff feed.
mqtt.subscribe(&onoffbutton);
// Connect to MQTT server.
Serial.println(F("Connecting to MQTT..."));
int8_t ret;
while ((ret = mqtt.connect()) != 0) {
switch (ret) {
case 1: Serial.println(F("Wrong protocol")); break;
case 2: Serial.println(F("ID rejected")); break;
case 3: Serial.println(F("Server unavail")); break;
case 4: Serial.println(F("Bad user/pass")); break;
case 5: Serial.println(F("Not authed")); break;
case 6: Serial.println(F("Failed to subscribe")); break;
default: Serial.println(F("Couldn't connect to MQTT server")); break;
}
Serial.println(F("Retrying MQTT connection"));
mqtt.disconnect();
delay(5000);
}
Serial.println(F("MQTT Connected!"));
}
uint32_t x=0;
void loop() {
// Try to ping the MQTT server
/*
if (! mqtt.ping(3) ) {
// MQTT pings failed, lets reconnect
Serial.println("Ping fail!");
}
*/
// this is our 'wait for incoming subscription packets' busy subloop
Adafruit_MQTT_Subscribe *subscription;
while (subscription = mqtt.readSubscription(1000)) {
if (subscription == &onoffbutton) {
Serial.print(F("Got: "));
Serial.println((char *)onoffbutton.lastread);
}
}
// Now we can publish stuff!
Serial.print(F("\nSending photocell val "));
Serial.print(x);
Serial.print("...");
if (! photocell.publish(x++)) {
Serial.println(F("Failed"));
} else {
Serial.println(F("OK!"));
}
delay(1000);
}