Merge connected branch, bump to version 0.9.3
This commit is contained in:
commit
23f919adc3
@ -66,7 +66,7 @@
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#define MQTT_CONN_KEEPALIVE 300
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// Largest full packet we're able to send.
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// Need to be able to store at least ~90 chars for a connect packet with full
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// Need to be able to store at least ~90 chars for a connect packet with full
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// 23 char client ID.
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#define MAXBUFFERSIZE (125)
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@ -111,6 +111,9 @@ class Adafruit_MQTT {
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// otherwise.
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virtual bool disconnect() = 0; // Subclasses need to fill this in!
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// Return true if connected to the MQTT server, otherwise false.
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virtual bool connected() = 0; // Subclasses need to fill this in!
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// Publish a message to a topic using the specified QoS level. Returns true
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// if the message was published, false otherwise.
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bool publish(const char *topic, char *payload, uint8_t qos);
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@ -28,7 +28,7 @@
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// delay in ms between calls of available()
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#define MQTT_CC3000_INTERAVAILDELAY 10
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#define MQTT_CC3000_INTERAVAILDELAY 10
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// CC3000-specific version of the Adafruit_MQTT class.
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@ -37,7 +37,7 @@
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// in the compilation of the library).
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class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
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public:
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Adafruit_MQTT_CC3000(Adafruit_CC3000 *cc3k, const char *server, uint16_t port,
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Adafruit_MQTT_CC3000(Adafruit_CC3000 *cc3k, const char *server, uint16_t port,
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const char *cid, const char *user, const char *pass):
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Adafruit_MQTT(server, port, cid, user, pass),
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cc3000(cc3k)
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@ -66,9 +66,9 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
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if (!dnsretries) return false;
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delay(500);
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}
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serverip = ip;
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cc3000->printIPdotsRev(serverip);
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cc3000->printIPdotsRev(serverip);
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Serial.println();
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}
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@ -77,15 +77,24 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
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// connect to server
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DEBUG_PRINTLN(F("Connecting to TCP"));
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mqttclient = cc3000->connectTCP(serverip, portnum);
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return mqttclient.connected();
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}
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bool disconnect() {
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return (mqttclient.close() == 0);
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if (connected()) {
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return (mqttclient.close() == 0);
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}
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else {
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return true;
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}
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}
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool connected() {
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return mqttclient.connected();
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}
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool checkForValidPubPacket = false) {
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/* Read data until either the connection is closed, or the idle timeout is reached. */
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uint16_t len = 0;
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@ -137,7 +146,7 @@ class Adafruit_MQTT_CC3000 : public Adafruit_MQTT {
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}
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return true;
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}
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private:
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uint32_t serverip;
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Adafruit_CC3000 *cc3000;
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@ -34,13 +34,21 @@ bool Adafruit_MQTT_Client::connectServer() {
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}
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bool Adafruit_MQTT_Client::disconnect() {
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// Stop connection and return success (stop has no indication of failure).
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client->stop();
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return true;
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// Stop connection if connected and return success (stop has no indication of
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// failure).
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if (client->connected()) {
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client->stop();
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}
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return true;
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}
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bool Adafruit_MQTT_Client::connected() {
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// Return true if connected, false if not connected.
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return client->connected();
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}
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uint16_t Adafruit_MQTT_Client::readPacket(uint8_t *buffer, uint8_t maxlen,
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int16_t timeout,
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int16_t timeout,
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bool checkForValidPubPacket) {
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/* Read data until either the connection is closed, or the idle timeout is reached. */
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uint16_t len = 0;
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@ -27,7 +27,7 @@
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// How long to delay waiting for new data to be available in readPacket.
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#define MQTT_CLIENT_READINTERVAL_MS 10
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#define MQTT_CLIENT_READINTERVAL_MS 10
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// MQTT client implementation for a generic Arduino Client interface. Can work
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@ -44,10 +44,11 @@ class Adafruit_MQTT_Client : public Adafruit_MQTT {
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bool connectServer();
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bool disconnect();
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool connected();
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool checkForValidPubPacket = false);
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bool sendPacket(uint8_t *buffer, uint8_t len);
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private:
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Client* client;
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};
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@ -35,7 +35,7 @@
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// in the compilation of the library).
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class Adafruit_MQTT_FONA : public Adafruit_MQTT {
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public:
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Adafruit_MQTT_FONA(Adafruit_FONA *f, const char *server, uint16_t port,
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Adafruit_MQTT_FONA(Adafruit_FONA *f, const char *server, uint16_t port,
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const char *cid, const char *user, const char *pass):
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Adafruit_MQTT(server, port, cid, user, pass),
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fona(f)
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@ -55,7 +55,12 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
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return fona->TCPclose();
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}
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool connected() {
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// Return true if connected, false if not connected.
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return fona->TCPconnected();
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}
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uint16_t readPacket(uint8_t *buffer, uint8_t maxlen, int16_t timeout,
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bool checkForValidPubPacket = false) {
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uint8_t *buffp = buffer;
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DEBUG_PRINTLN(F("Reading a packet.."));
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@ -72,7 +77,7 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
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DEBUG_PRINT('.');
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while (avail = fona->TCPavailable()) {
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DEBUG_PRINT('!');
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if (len + avail > maxlen) {
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avail = maxlen - len;
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if (avail == 0) return len;
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@ -80,7 +85,7 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
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// try to read the data into the end of the pointer
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if (! fona->TCPread(buffp, avail)) return len;
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// read it! advance pointer
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buffp += avail;
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len += avail;
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@ -103,14 +108,14 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
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return len;
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}
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}
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}
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Watchdog.reset();
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timeout -= MQTT_FONA_INTERAVAILDELAY;
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timeout -= MQTT_FONA_QUERYDELAY; // this is how long it takes to query the FONA for avail()
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delay(MQTT_FONA_INTERAVAILDELAY);
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}
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return len;
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}
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@ -127,9 +132,9 @@ class Adafruit_MQTT_FONA : public Adafruit_MQTT {
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DEBUG_PRINTLN(F("Connection failed!"));
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return false;
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}
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return true;
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return true;
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}
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private:
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uint32_t serverip;
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Adafruit_FONA *fona;
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@ -94,33 +94,8 @@ void setup() {
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while (! CC3000connect(WLAN_SSID, WLAN_PASS, WLAN_SECURITY)) {
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Serial.println(F("Retrying WiFi"));
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while(1);
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delay(1000);
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}
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Serial.println(F("Connected to WiFi!"));
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//////////////////////////////
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Serial.println(F("Connecting to MQTT..."));
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int8_t ret;
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while ((ret = mqtt.connect()) != 0) {
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switch (ret) {
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case 1: Serial.println(F("Wrong protocol")); break;
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case 2: Serial.println(F("ID rejected")); break;
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case 3: Serial.println(F("Server unavail")); break;
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case 4: Serial.println(F("Bad user/pass")); break;
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case 5: Serial.println(F("Not authed")); break;
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case 6: Serial.println(F("Failed to subscribe")); break;
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default: {
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Serial.println(F("Connection failed"));
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CC3000connect(WLAN_SSID, WLAN_PASS, WLAN_SECURITY); // y0w, lets connect to wifi again
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return; // restart the loop
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}
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}
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Serial.println(F("Retrying MQTT connection"));
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delay(5000);
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}
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//////////////////////////////
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Serial.println(F("MQTT Connected!"));
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}
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uint32_t x=0;
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@ -129,6 +104,11 @@ void loop() {
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// Make sure to reset watchdog every loop iteration!
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Watchdog.reset();
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// Ensure the connection to the MQTT server is alive (this will make the first
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// connection and automatically reconnect when disconnected). See the MQTT_connect
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// function definition further below.
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MQTT_connect();
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// Try to ping the MQTT server
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/*
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if (! mqtt.ping(3) ) {
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@ -158,3 +138,35 @@ void loop() {
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Serial.println(F("OK!"));
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}
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}
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// Function to connect and reconnect as necessary to the MQTT server.
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// Should be called in the loop function and it will take care if connecting.
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void MQTT_connect() {
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int8_t ret;
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// Stop if already connected.
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if (mqtt.connected()) {
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return;
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}
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Serial.print("Connecting to MQTT... ");
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while ((ret = mqtt.connect()) != 0) { // connect will return 0 for connected
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switch (ret) {
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case 1: Serial.println("Wrong protocol"); break;
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case 2: Serial.println("ID rejected"); break;
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case 3: Serial.println("Server unavailable"); break;
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case 4: Serial.println("Bad user/password"); break;
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case 5: Serial.println("Not authenticated"); break;
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case 6: Serial.println("Failed to subscribe"); break;
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default:
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Serial.println(F("Connection failed"));
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CC3000connect(WLAN_SSID, WLAN_PASS, WLAN_SECURITY); // y0w, lets connect to wifi again
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break;
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}
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Serial.println("Retrying MQTT connection in 5 seconds...");
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mqtt.disconnect();
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delay(5000); // wait 5 seconds
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}
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Serial.println("MQTT Connected!");
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}
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@ -84,30 +84,16 @@ void setup() {
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// Setup MQTT subscription for onoff feed.
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mqtt.subscribe(&onoffbutton);
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// Connect to MQTT server.
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Serial.println(F("Connecting to MQTT..."));
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int8_t ret;
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while ((ret = mqtt.connect()) != 0) {
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switch (ret) {
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case 1: Serial.println(F("Wrong protocol")); break;
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case 2: Serial.println(F("ID rejected")); break;
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case 3: Serial.println(F("Server unavail")); break;
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case 4: Serial.println(F("Bad user/pass")); break;
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case 5: Serial.println(F("Not authed")); break;
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case 6: Serial.println(F("Failed to subscribe")); break;
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default: Serial.println(F("Couldn't connect to MQTT server")); break;
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}
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Serial.println(F("Retrying MQTT connection"));
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mqtt.disconnect();
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delay(5000);
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}
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Serial.println(F("MQTT Connected!"));
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}
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uint32_t x=0;
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void loop() {
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// Ensure the connection to the MQTT server is alive (this will make the first
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// connection and automatically reconnect when disconnected). See the MQTT_connect
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// function definition further below.
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MQTT_connect();
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// Try to ping the MQTT server
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/*
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if (! mqtt.ping(3) ) {
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@ -137,3 +123,34 @@ void loop() {
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delay(1000);
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}
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// Function to connect and reconnect as necessary to the MQTT server.
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// Should be called in the loop function and it will take care if connecting.
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void MQTT_connect() {
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int8_t ret;
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// Stop if already connected.
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if (mqtt.connected()) {
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return;
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}
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Serial.print("Connecting to MQTT... ");
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while ((ret = mqtt.connect()) != 0) { // connect will return 0 for connected
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switch (ret) {
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case 1: Serial.println("Wrong protocol"); break;
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case 2: Serial.println("ID rejected"); break;
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case 3: Serial.println("Server unavailable"); break;
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case 4: Serial.println("Bad user/password"); break;
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case 5: Serial.println("Not authenticated"); break;
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case 6: Serial.println("Failed to subscribe"); break;
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default: Serial.print("Couldn't connect to server, code: ");
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Serial.println(ret);
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break;
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}
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Serial.println("Retrying MQTT connection in 5 seconds...");
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mqtt.disconnect();
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delay(5000); // wait 5 seconds
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}
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Serial.println("MQTT Connected!");
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}
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@ -1,5 +1,5 @@
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name=Adafruit MQTT Library
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version=0.9.1
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version=0.9.2
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author=Adafruit
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maintainer=Adafruit <info@adafruit.com>
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sentence=MQTT library that supports the CC3000, FONA, ESP8266, and generic Arduino Client hardware.
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