Adafruit_MQTT_Library/Adafruit_MQTT_Client.cpp

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#include "Adafruit_MQTT_Client.h"
bool Adafruit_MQTT_Client::connectServer() {
// Grab server name from flash and copy to buffer for name resolution.
memset(buffer, 0, sizeof(buffer));
strcpy_P((char *)buffer, servername);
DEBUG_PRINT(F("Connecting to: ")); DEBUG_PRINTLN((char *)buffer);
// Connect and check for success (0 result).
int r = client->connect((char *)buffer, portnum);
DEBUG_PRINT(F("Connect result: ")); DEBUG_PRINTLN(r);
return r != 0;
}
bool Adafruit_MQTT_Client::disconnect() {
// Stop connection and return success (stop has no indication of failure).
client->stop();
return true;
}
uint16_t Adafruit_MQTT_Client::readPacket(uint8_t *buffer, uint8_t maxlen,
int16_t timeout,
bool checkForValidPubPacket) {
/* Read data until either the connection is closed, or the idle timeout is reached. */
uint16_t len = 0;
int16_t t = timeout;
while (client->connected() && (timeout >= 0)) {
//DEBUG_PRINT('.');
while (client->available()) {
//DEBUG_PRINT('!');
char c = client->read();
timeout = t; // reset the timeout
buffer[len] = c;
//DEBUG_PRINTLN((uint8_t)c, HEX);
len++;
if (len == maxlen) { // we read all we want, bail
DEBUG_PRINT(F("Read packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
// special case where we just one one publication packet at a time
if (checkForValidPubPacket) {
if ((buffer[0] == (MQTT_CTRL_PUBLISH << 4)) && (buffer[1] == len-2)) {
// oooh a valid publish packet!
DEBUG_PRINT(F("Read PUBLISH packet:\t"));
DEBUG_PRINTBUFFER(buffer, len);
return len;
}
}
}
timeout -= MQTT_CLIENT_READINTERVAL_MS;
delay(MQTT_CLIENT_READINTERVAL_MS);
}
return len;
}
bool Adafruit_MQTT_Client::sendPacket(uint8_t *buffer, uint8_t len) {
if (client->connected()) {
uint16_t ret = client->write(buffer, len);
DEBUG_PRINT(F("sendPacket returned: ")); DEBUG_PRINTLN(ret);
if (ret != len) {
DEBUG_PRINTLN("Failed to send complete packet.")
return false;
}
} else {
DEBUG_PRINTLN(F("Connection failed!"));
return false;
}
return true;
}